"As Sony mentioned at the PlayStation 4 event last Wednesday, console gaming is transitioning from singular usage to a multitude of usages. The first major change in consoles was online gameplay, but how did internet-based gaming start?"
PlayStation Plus has improved the split of PS4 and PS5 players on its priciest tiers, but Sony continues to hide total subscriber numbers.
I for one will be going back to essential at the next renewal. When I feel a game is good & right up my alley, I’ll check trusted reviews & just buy it.
I would like to see Sony add a fourth tier of PS Plus for people who just want to be able to play games online without any of the perks like monthly games, store discounts, or anything like that, and it should cost $20 annually, $30 maximum. There’s no way I’m paying $80 just to play games online. Even the original $60 fee was too much, and I would often wait for sales to re-up my subscription.
During Sony’s recent business segment meeting and investor presentation regarding its game and network services, the PlayStation company revealed that PlayStation 5 is the company’s “most profitable generation to-date.”
It’s the top slide of the presentation, showing that in its first four years, the PS5 generation has already hit $106 billion in sales, having almost caught up to the PS4’s total $107 billion generated.
Operating income for the PS5 generation has also already surpassed that of the PS4, having now reached $10 billion.
I wouldn't doubt it. They released a high quality system. A lot of high quality games from themselves and their support of 3rd party developers and indies. They released many high quality remakes and remasters. They released a high quality GaaS game going against the naysayers thinking Sony would abandon single player games. And they most likely are profiting a lot more than PS1, PS2 PS4 and the loss leading PS3 that drained all their profits.
Now, I'll wait to see what's cooking tomorrow. But can you use some of those profits to better support your high quality VR headset? Because, by supporting it, you can sell more games and more systems and make more profits?
This will surely shut up all the new trolling accounts trying to spread lies and non facts in other articles comment sections before this article is posted.
Wow! I am super impressed that in just 4 years, ps5 already caught up to the PS4's. Congratulations.
"AI is not a substitute for human creativity. We position it as a technology that supports creativity. Creativity resides in people. We will continue to contribute to people's creativity through technology," the CEO said.
...not yet but 100% within the next 10 years!
..Then Sony will use it like the drop of a hat. They're no different to the others.
People that aren't software developers just don't understand the benefits of AI. People who's only exposure to A.I is the Terminator movie and other related sci fi films won't understand the benefits it provides.
It's not about replacing human labor. It's about making human labor easier.
Many years ago, I had laser eye surgery done. It was performed by a robot. The doctor took my measurements and calibrated the machine to make sure it would do what needed be done. And then the robot corrected my vision in 10 seconds.
15 years later and I still have 20/20 vision.
this means in the future we wont have to worry about storage space which has always been a headache with the current generation on all consoles
I personally want nothing to do with cloud gaming, I'd rather have the actual game with me, if that means a copy on a disc or a hard drive it doesn't matter, but being at the mercy of varying Internet speeds at any time, and crappy video + audio compression as well as input lag does not really appeal to me.
I can't see cloud gaming taking off.
there should always be an option to game even when the internet is down
I really think sometimes people don't look at the big picture. While some of you may have good internet in your area, the average person does not. The internet is also getting worse, and bandwidth caps are now the new norm... while games continue to push 50GB and will likely be larger next gen. The reality of the situation is these publishers want to push this technology because it can effectively kill piracy, but the average consumer should not want it because it really takes away consumer rights that we currently enjoy with physical games. Gaming is expanding faster than the internet can keep up, effectively meaning that physical media will be for the foreseeable future the best way to deliver games.
The FCC may want 1gbps in every state by 2015... but just because the FCC "wants" it doesn't mean it will happen. I would not get your hopes up for it.