Casually Hardcore takes a look back at Project Gotham Racing. This review was originally written in 2002 and we've added an update to see how the review from back then compares to now.
Does the game hold up well? Were the praises and criticisms at the time valid? Find out!
From Eurogamer: "Staff from two big-name former UK studio are teaming up for a new set of projects.
Wushu Studios, which is largely made up of ex-Evolution staff members (think MotorStorm and Driveclub) is joining forces with Lucid Games, which is largely filled by former Bizarre Creations talent (think Project Gotham Racing)."
I just want Sony to hire Evolution staff back and make Driveclub 2. I believe after all the delays and problems Driveclub had in the beginning damaged the relations between Sony and Evolution, but in the end, Evolution did all they promised and much more, and Sony was to proud to "forgive" them and keep them as "internal studio".
Brian Woodhouse, the former studio director of Project Gotham Racing developer Bizarre Creations, has now taken up the position of head of business development at the British-based Lucid Games.
GamesIndustry: "Studio growth is risky - Bizarre Creations, Avalanche, Realtime Worlds and more help uncover the success and pitfalls of rapid expansion."