8bitfix writes:The Metal Gear series as seen through the eyes of a soundboard has been defined by excruciating, laborious pacing. Creaking lockers, the smack of rubber sole, the use of flash grenade to all out fracas. From inch to inch the audio was prostrate drowning in subtlety. That being said, the music has never betrayed its onscreen partner. They have worked together in unison to clear the overrun facility of paramilitary and barking mechanical menace. Each moment cued, tension escalating until one gun is finally nestled like a beak inside the inner ear of the wobbling, dazed opponent. This series overall scoring can be aptly summarized by a track found nearly buried within Metal Gear Solid 4's ponderous and fragile post-mortem sound cues. As seen below:
Silent Hill and Metal Gear Solid publisher Konami has reported record profits this year, driven largely by its video games and amusements.
Hanzala from eXputer: "Contra: Operation Galuga is a classic revival done right, but why hasn't Konami done the same yet for the bigger and more popular Castlevania?"
Slowdown. Let them get these suikoden games done first. Alot of us are still waiting for those
well, the new C ontra was made by Wayforward, who have been taking sooooo many of these classic franchises and making new iterations of them. Imo they aren't very good at it. And I don't see operation galuga being a large enough success to possibly give them Castlevania.
Hideo Kojima is widely known as a video games auteur, but what are his best games outside the Metal Gear franchise?
Going to buy the soundtrack soon.
While I absolutely love the Rising soundtrack (A Stranger I Remain, and I'm My Own Master Now in particular), this review is one of the most pretentious pieces of journalism I've read in a looooooong time. Dear god.
This is a very good review and I hope to see this around sometime...
I hope those songs on that soundtrack cd collectors edishiun comes with