DSOGaming writes: "Aliens: Colonial Marines will be the title that will surpass Duke Nukem Forever. Yes, it wasn’t under development for as much time as 3D Realms’ FPS was, however it turned out to be just as bad as Duke’s latest adventures were. And ironically, it will keep us busy for a long time. A tester of Aliens: Colonial Marines has started an AMA on Reddit and according to the moderators of the sub-reddit /r/Games, this is a valid tester of Aliens: Colonial Marines. In other words, no, this is not someone trolling or someone faking just for the heck of it."
Too many games aren't given a second shot. We at VGU choose which games we would love to see receive a sequel.
The Saboteur - criminally underrated and a fantastic mechanic of bringing colour back to Nazi-occupied Paris.
The article lists Bulletstorm, Sleeping Dogs, and Aliens: Colonial Marines.
Player 2 takes some quiet time to look back at some of the most hyped failures of the past 10 years.
Can't argue with any of those really, but I would add Resident Evil Operation Racoon City and Metal Gear Survive to that list. Both terrible games from good franchises.
Bulletstorm, I actually liked the gameplay but the atrocious writing and characters made me despise the game by the end of it.
Thanks to a bustling mod community on Steam, Gearbox's Aliens: Colonial Marines actually has a stellar multiplayer experience to offer these days.
It's both Gearbox & Sega fault for releasing a game that is outdated and broken
"The tester claims that Gearbox used the money they got for Aliens: Colonial Marines on Borderlands 2."
Looks like Gearbox pulled a fast one, what a shame; the demo really looked promising too. I'm quite shocked and disappointed on how Gearbox handled this game!
Interesting read. I like what he says about the other Aliens game in the works. As for SEGA's involvement, that was the main reason I didn't have high expectations for the game. I didn't want it until I saw it in action, not the E3 demo everyone else has their panties in a wad over, but the IGN livestream a week or so before release. It was obvious from the livestream that A:CM was a very basic shooter, in many ways mediocre, that nevertheless had good to great Aliens atmosphere, so I bought it. Those low expectations helped me to enjoy the game more than many did.
"The tester has also revealed that the E3 demo was never part of the actual game and what was showcased was not from Unreal Engine 3."
Wonder if there's a legal case to make against them for that. Something along the lines of bait and switch.
I was so convinced this game was going to be incredible...is there some sort of curse surrounding movie tie in games.