SuperPhillip Central writes, "We end the work week with a brand-new retro review. The 23rd installment of the James Bond franchise, Skyfall, infiltrated the retail space this past week, and now you can bring the action and fun of the film to your home. To commemorate the occasion, SuperPhillip Central is taking a look at one of the better James Bond video games out there, James Bond 007: Everything or Nothing."
WTMG's Leo Faria: "Whilst I need to agree that Everything or Nothing aged more noticeably than other gems from 2004, I was surprised with how exciting it is to play after all these years. It was EA pushing the medium to brand new territory, a game with the same kind of cast and set pieces you’d expect from a Hollywood blockbuster, but still fun enough as a video game, never forgetting that being entertaining to play was its main priority. We wouldn’t have had games like Alan Wake, Max Payne 3, and others, if it wasn’t for Everything or Nothing showing us how action movies and games could be meshed together into a beautiful, chaotic piece of dumb fun."
My personal second best Bond game behind GoldenEye 64. Looking forward to what IO Interactive has cooking.
IO Interactive are bringing Bond games back to the world. This could be an incredible chapter for the franchise. Sam also discusses Bond games of the past.
With the release of "No Time to Die" on the horizon, Newsweek has taken a look at the best and worst James Bond video games of all time.
They didn’t make the cut but I also liked From Russia with Love, Bloodstone and the MP in Quantum of Solace.
The best was always going to be Goldeneye! Very fond memories of the split screen MP on N64!
Have to say, this was one of the very few times I fully agree with a "best/worst" list. The top 3 are definitely my top 3...in that order, no less.
Agent Under Fire was the shit. Probably the only one that comes close to Goldeneye, imo. Multiplayer matches in the Church level with everyone using grappling hooks and sniping each other to death. Or the harbor level and everyone rocket launching each other for hours. Lots of fun.
I actually thought Quantum of Solace was pretty good. Treyarch did a decent job. The levels were well designed and had actual replayability. It was a little bit too action-heavy, and not having driving sections was a mistake. But I still enjoyed my time with it.
I'm excited to see what IO Interactive does with the license. I think they're currently the best choice. Hitman laid a great foundation for a Bond-style game. They aren't known for driving gameplay so I doubt we'll see any, but I'm still optimistic about the game.
Great game for its time. An underappreciated set-piece 3rd person cover shooter, before Uncharted and Gears made it mainstream.