190°

Mirror's Edge: "Gaming might never be the same again"

VG247 saw Mirror's Edge, the DICE-developed first-person free-running game, at GDC last week. According to the report, it was one of the most impressive games at the show.

From the piece: "The first-person free-running of the female protagonist is astounding to behold, and we watch as the entire crowd wobbles and leans in response to the running and leaping on-screen. With just a press of a button the demo-player is able to skid underneath pipes, or vault over them. He can vault fences and can flow leap across rooftops into a run with a single crash roll. Never has an FPS tracked inertia and human movement in this way."

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videogaming247.com
mighty_douche5922d ago

Sounds great, but doesnt strike me as something id play. Still some footage would be nice.

Exhaust5922d ago

I think this game could revolutionize the FPS genre. Its an awesome idea. Up until this game FPS were a floating head with arms.

If they pull this off it could be huge. The next Doom or GTA. Taking gaming into a whole new level. I'm excited. Can't wait.

MK_Red5922d ago

This will be the next big FPS and will do what Assasisn's Creed did to sandbox gaming. Can't wait.

Gorgon5922d ago

Hum, I don't think AC did any revolution on the sandbox scene, Red.

VigorousApathy5922d ago

So you're saying this game will do nothing too? Assassin's Creed was basically Grand Theft Horse.

Gorgon5922d ago

Vigorous:

I'm not saying this game won't make a revolution in FP games. On the other hand, I haven't seen any videos or played it, so I don't know. If they pull it out then YES, I think it is a pretty big change from the "static flying camera with a gun on the right side of the screen". For those who have seen Far Cry 2 videos and whatched the character open doors, pull out bullets form his hand and legs, grab car doors, etc, they know that very simple additions like this make a big difference in immersion. By comparison, Mirror's Edge would make a trully gigantic step forward in immersion, with a character with a true 3D body instead of a flying head.

But as for AC I think it was more of a natural evolution of the open-ended world simulation than a revolution.

MK_Red5922d ago

I'm not saying AC was a revolution but as Gorgon said, an evolutionary step.

Plus, AC was way more than GTA with horses. AC and Crackdown are the only sandbox games that actually tried new things while GTA and other gangsta wanna bes remained... gangsta wanna bes.

The control scheme of AC and it's animation systems were the revolutionary parts but the whole game was a step forward for the genre. Mirror's Edge has a completely different control mechanism and unique gameplay system that can indeed do what the title of this story says.

Shankle5921d ago (Edited 5921d ago )

Much like homo erectus.

*giggles*

But no, seriously, GTA isn't about the gangster at all for me, as much as San Andreas would hate to believe. It was all about the freedom. Few games had ever given you that kind of freedom. Want to be a policeman? Just get in a police car. See a fire engine and you can be a firefighter. There's even an 'ice cream' truck.
GTA also had the genius humour, for example the aforementioned 'ice cream' truck, and the radio stations like VCPR and adverts like Salivex. "Now I can lick my partner's *STAMP COLLECTION* all day!"
GTA was revolutionary, like it or not. But it was also really fun, which is why the GTA games aren't evolving except in technical areas like graphics and AI. It is up to games like Crackdown, Assassin's Creed and Mirror's edge to make the real next evolutionary steps in the open word genre. GTA is fine as it is, because it's so fun, and I'm really looking forward to GTA 4.

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tweaker5922d ago (Edited 5922d ago )

Sounds really interesting. Hopefully some in game demonstration will soon be unveiled about this game. Maybe E3?

SL1M DADDY5922d ago

Didn't they say that when they released Pac-Man CE?

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80°

Battlefield 2042 Mirror's Edge Easter Egg Surfaces in Season 4 Map

It seems that in Season 4, DICE has snuck in a Battlefield 2042 Mirror's Edge Easter egg in the new Flashpoint map.

220°

10 Old Games With Outstanding Graphics

GF365: "There are some games with extraordinary visuals that impress us to this day. Here are old games with outstanding graphics."

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gamefreaks365.com
ShwaaMan476d ago

Bioshock still looks fantastic, one of my all time favorites.

Yui_Suzumiya476d ago

Beyond: Two Souls on PS3 can compete with modern day graphics.

SonyStyled475d ago (Edited 475d ago )

Same as Killzone 2 and 3, uncharted 2 and 3, Infamous 2, Heavy Rain, Resistance 3

jasonismoney475d ago

I wish this was entirely true, but you might want to load up Killzone 2 and Resistance 3 again.

SonyStyled475d ago

@jason I watched some gameplay videos of KZ2 and R3 on my full screen. They are on par or succeed graphically to the first person shooters mentioned in the article that also launched on the seventh generation of consoles. Try the same and see what you think

cthulhucultist475d ago

Killzone 3 was super impressive! I could not believe the graphics back then as I was regularly pausing the game to stand in awe looking at the surroundings! Resistance however did not impress me that much. Heavy rain is also another amazing graphically speaking game. It almost felt next gen

Fist4achin476d ago

I always thought the first 3 Gears of War games looked great and still hold up for today.

SonyStyled475d ago

They did for their day. I recently played gears judgement with on the 360 and the draw distance was so blurry. The characters up close look great though

JEECE475d ago

Far Cry 2 was awesome. In addition to having demonstrably better physics and AI than later games in the series, it had a lot of design decisions that, criticized at the time, have since been praised in games like BOTW and Dark Souls.

iNcRiMiNaTi475d ago

It might not be super amazing by today's standard but I thought Mgs3 looked really good

JEECE475d ago

In terms of art style it still holds up.

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270°

Mirror's Edge achievement designer: "Achievements have been bad for gaming"

Ubisoft Massive lead gameplay designer Fredrik Thylander, previously of DICE where he worked on Battlefield and Mirror's Edge, has spoken out about achievements and trophies, arguing that they "have been bad for gaming."

Machina493d ago (Edited 493d ago )

The achievements in Mirror's Edge opened my eyes to a whole other way of approaching the game. Since some of the toughest and most rewarding ones are basically whole levels turned into time trials with very strict time requirements, they force you to become much better at the game - in a way that difficulty levels just don't - and made me appreciate the mechanics that much more (especially the momentum-based running and platforming).

They actually made the game better for those like me who really enjoyed the game but wanted more of it, basically adding a new level of difficulty that took a long time to master/overcome. It added some extra longevity to a very short game.

He says "it eats resources that could have made the game better". I'm curious what he thinks the time he spent designing the achievements for the game would've been better spent on, because I expect bang for buck-wise achievements are a pretty efficient way of adding value to a game for the people who end up loving it.

shinoff2183492d ago (Edited 492d ago )

I kinda see his point but I also see your point.

I've been trying to remember what games over the years have had their own trophies inside the game before trophies and such were a thing and all I can think of is the star ocean series

Christopher492d ago

I think his point, though not elucidated upon because of Twitter limitations, is not that they can be bad but that they are used improperly to extend gameplay rather than reward actions.

Nebaku492d ago

Harvest Moon: Magical Melody on the GCN did.

In fact it actually built the game around it.

RpgSama492d ago (Edited 492d ago )

I am very OCD about playing games that I can platinum, in that sense I probably avoided playing games that I knew I would be unable to 100% complete.

I do think there are other people like me and also feel there should be an option for you to individually deactivate getting trophies on specific games, just so you play them and they do not go to your account.

-Foxtrot492d ago (Edited 492d ago )

I don't know. I used to think Achievements / Trophies were ruining games at first but then I saw the positive, if you totally love a game then they would offer you replay value by going after the last achievements to 100% the game. It made you explore every last bit of the game to achieve this and sometimes pushed you into areas or scenarios you probably might have missed.

It was a blast to get them on Oblivion / Skyrim, Fallout, Witcher, God of War, Elden Ring etc

Don't get me wrong, I do think there's achievements which are annoying, the ones where you need to find all collectibles which end up being missable AND are like trying to find a needle in a haystack are a kick to the balls, you know the majority of us are just going to use a guide to find them so what's the point.

Kind of a shame Nintendo haven't gotten a full system in place, they are so behind.

jambola492d ago

Nintendo seem to either be ahead of their time by years
or behind by 10 years
no in between

Rimeskeem492d ago

I enjoy having something to go for and feeling accomplished when doing something hard. I just hate it when achievements are based on things you can't really control. Like when something is for MP and the MP is just dead.

MadLad492d ago (Edited 492d ago )

I used to be a hardcore achievement hunter back in the day, but I couldn't care less nowadays. I just want to play games the way I actually want to play them, and don't care to waste my time just to get a little pop-up.

AzubuFrost491d ago

I envy you sir. I just gotta have every single achievement whenever I play a game. On my Steam profile I have an 83% completion rate out of 35 games, and my OCD is telling me to keep upping that percentage higher.

MadLad491d ago

Yeah. Back then, though I'm not sure what my actual completion rate was, I was mainly an Xbox player. I had close to 80k gamer score during the 360 days.

It just doesn't excite me anymore. I have less than 20% completion on my Steam account, though I have a pretty asinine amount of games there at the same time.
But I don't really bother with any of this anymore. If there's an interesting achievement I might aim for it just because I find it fun, but usually I just get that pop-up, say "cool" and continue with the game.

Outlawzz492d ago

Never been a fan of achievements. I just want to play the game however it may present itself to me, there's an overflow of achievements to seek in real life lol

Great for those that enjoy them though, much respect to the platinum hunters, it ain't easy lol

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