80°

Remember Me Gameplay - Memorable or Forgettable?

Gamespot writes:

'Capcom's futuristic, amnesia-fuelled 3rd person adventure Remember Me was the proverbial french toast of Gamescom 2012. 6 months on, how exactly is DONTNOD's first game shaping up? This gameplay, fresh from a recent Paris showcase, should help you decide for yourself.'

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gamespot.com
jc485734117d ago

I like how they've added textures/details on the characters this time around, but that beat em up gameplay looks rather boring. Slow and rather generic to be honest.

panbit864117d ago

I can't wait for this! I love the art direction and the whole concept!

akaakaaka4117d ago

that pause in the fighting seem really weird and annoying :/
similar to INfamous but not even near as good or deep(since in INf you could do mutch more, fly, shoot powers, etc) and the enemy is useless non challenging (AC2 game play>this game play, they should have copy AC fighting system) but like I say in the other news, the atmosphere seem very well done, deep! but something is missing the action seem lame..

KwietStorm_BLM4117d ago

I always felt the combat in Assassin's Creed was one of the weakest points of the game. I would never want another game to copy that.

Ju4117d ago

I was wondering the same thing. Animations seems nice, and all. But those cops respawn endlessly and just stand there waiting to get spanked. Unless this is some dumbed down demo mode or something. Well, it's not done yet. So; we shall see. Pretty game. PC or next gen, huh (first video).

Agheil4117d ago

Everything else seems interesting but wow that fighting system had me FF.

TitanUp4117d ago

don't like all the markers that tell us exactly where to go. hopefully this is just in the demo version

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80°

Remember Me - A Forgotten Gem

A Capcom classic, Remember Me, has ironically been forgotten in the 10 years since its release on PC, Xbox 360 and PlayStation 3.

SimpleSlave343d ago

Sadly, Remember Me is not a forgotten Gem but a case of wasted potential. The best idea the game had was the Mind Remix Segments and the New Paris World setting, neither of which where really exploited or used well. Instead everything comes down to this just being pretty Beat'em Up and nothing more.

It does deserves a re-imagining though. Make it in first person and use something like the current Sherlock Holmes like gamedesign. Use some of that Deus Ex/Hitman mechanics and go all the way with the Memory Remix as the center piece.

Each case takes place in the mind of a victim, either dead, dying, or alive, and each level should be design like a Hitman level. Contained but chock-full of details. Investigating in the real world give you hints and clues as to how you can help or mess up a person's memory. Make this a player's choice. You can add combat but make it tasteful and short IF combat is required. Make the combat fit the narrative and the setting. Like a Boss fight taking place in the Mind of a CEO that's hiding a dark secret. Or a victim injected with some nasty Nano Machines trying to erase her memories so she can't be scanned by the Memory Remix Agent. Stuff like that. Again, make these short, sweet and to the point.

The potential for a classic is there but the original wasn't even close to being it.

blackblades343d ago

I liked the game, couldve been better but you can say that for every game or movie.

70°

Looking Back at the Best Beat'em Ups on the PS3

Carve your burning fist through this list featuring the best beat'em ups you can experience on the PlayStation 3.

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altarofgaming.com
jznrpg424d ago

I loved Asura’s Wrath . It’s my avatar still to this day

Abnor_Mal424d ago

I remember Remember Me, I haven’t forgotten that it was actually a good game.

80°

Bring it Back | Remember Me

Some may not remember Capcom and Dontnod Entertainment's Remember Me, but GotGame does, making it a part of another Bring it Back retrospective.

IamTylerDurden11138d ago (Edited 1138d ago )

I agree. Personally, Remember Me, imo, was quite underrated. The game was linear and beautiful Neo Paris wasn't available to be explored as much as I would've liked, but as a whole, it was enjoyable.

Graphics were excellent, the art style was terrific and Nillin was a tremendous character that was voiced beautifully. It even had a solid story. Combat was attacked, but going back recently, I rather enjoyed it. The pressen system was genius and the basic flow to action worked. Platforming was terrible, but the overall package was one that i loved and I'd rather DontNod make more titles like this then become complacent making knockoff Tell Tale games. They are going down the same road as TT, using old tech and pumping out inferior products consistently. I know they had interest in a sequel and had already written the script. Capcom just doesn't want it, but I do.

Magog1138d ago

Yeah their walking simulators do nothing for me. Funny that Quantic Dream seem to be going in the other direction. I wouldn't be surprised to see some actual gameplay in their next game.

Relientk771138d ago

I will always see Remember Me as one of the most underrated games of the PS3/Xbox 360 generation. I had a blast with the game. I would love a sequel.

PersonX1137d ago

No point, nothing but a mediocre game.