40°

Ending the Violent Game Debate

Devs behind Twisted Metal, Night Trap, Papo & Yo, and Huntsman: Orphanage on whether there's a problem, and what can be done to quiet the critics

Read Full Story >>
gamesindustry.biz
360°

God Of War Creator Thinks That The Character Of Kratos Took A Wrong Turn

Terri writes: "In a recent video released by the creator of the God of War series, David Jaffe, we can see that Jaffe is not fond of the direction PlayStation took regarding the franchise, and in particular, Kratos himself."

SinisterMister131d ago

Well, I personally think that Santa Monica did an absolutely phenomenal job with Kratos, showcasing insane character development in all the right ways.

Jin_Sakai131d ago

I disagree. God of War went from a brutal action game where Kratos was slaying gods to a boring father figure. God of War 3 was my favorite in the series.

Christopher131d ago

I much prefer the focused and purposeful with reason Kratos who still gets into brutal combat and still has to kill gods even though he tries not to. Past Kratos was just anger personified and did nothing but subvert any expectations of him being something else other than just rage.

darthv72131d ago

2 is still my favorite. Everything about that game is top shelf design. the scale and scope of things like fighting the colossus of rhodes to awakening the steeds of time... just epic. 3 was good, but 2 is the high point of the original trilogy (for me).

The direction santa monica took for the reboot was less GoW (god of war) and more GoW (gears of war). The whole 3rd person perspective, having a partner (even if its his son), and lack of verticality with no more jumping and creating crazy areal combos... it was difficult to come to terms with but i managed. the story was good though, but i still give the nod to greek mythology over norse (and likely egyptian if that is where they go next).

frostypants130d ago

I can see it either way. I agree that the series now has nothing in common with the original beyond superficial character appearances and general setting. They sort of used the IP to sell an entirely different style of game. That said the new games are well made in their own right.

VivaLaManual130d ago

Yes. The game grew and stopped being one dimensional. What a shame....

DarXyde130d ago

I don't even think Jaffe really understood Kratos, despite creating him. Or rather, he doesn't seem to understand how he created the fertile ground for this kind of character development arc.

He was always a warrior, but he had a very human element since day one. He had a chance to protect his family again in God of War I and Ares took them away... Again. He knows he can't get them back and moved forward as the new God of War. Fast forward, the Gods betrayed him (though he was still sympathetic to Athena at the time). Eventually, he waged war with Olympus.

He was part of the pantheon and that would've been the entirety of his story arc where he oversaw war for all time.

But the truth this, Kratos has changed, but he largely remained the same. His two constants were always pride in his family and revenge against those who have wronged him. You take those two together (a threat to his family and Gods looking to kill him) and the direction he's taken is pretty congruent with who Kratos always has been. I guess you can say Kratos would just be a merciless monster for the sake of it, but the old games never explore present aspects of the character (e.g., what kind of father Kratos was). We got a look at that, and with a boy, no less.

I find the franchise did well to age with the audience. I was an angry teen when the original came out. Now I'm kinda mellowed out with a family and I just get it.

I think it did an excellent job of connecting with the audience as we grew up. It's a bit like Toy Story in that regard.

Monstieur130d ago (Edited 130d ago )

Agree. I liked GoW 3 the best as well. There weren't enough unique boss fights in the reboot.

Crows90130d ago (Edited 130d ago )

Well he aged considerably. Define boring father figure exactly? Maybe your father was boring but don't put that blame on others.

As far as slaying gods ...you're right ...he went from god slaying to....hmmm god slaying.

The newer Kratos matured with the audience. They could have just kept doing the same game over and over but they saw it getting stale so they had to switch the formula...they did so incredibly well.

SinisterMister130d ago

While God of War 3 is undoubtedly excellent in its own manner, the "boring father figure" part is something I don't agree with. For starters, if the situation calls for it, the old Kratos is back on camera, like when he fights against a particular Aesir god in Ragnarok.

tombfan130d ago

He achieved his goal... he actually got the revenge he was so desperately needing and in the end what? It'd be terrible character development if he would just go to another mythology to kill more gods just for the sake of they being gods. They actually gave them a meaning in life, and even better, they got an amazing idea of how to create a new game with actual bealavility and a plot, not just merciless kill.

+ Show (6) more repliesLast reply 130d ago
savedsynner130d ago

Agree 100% Kratos had about an inch of depth before the norse version. Now he feels like a real character, a real dad, with real reactions based on his experiences.

gold_drake131d ago

i think they did a fantastic job with Kratos.

Snookies12131d ago

Wasn't Jaffe the one who got stuck on something easy in Metroid Dread and started bashing the game because of it? From what I played of GoW 2018, they actually gave Kratos some much-needed depth. I definitely plan to finally go through the newer entries once my PS5 comes in.

tombfan130d ago

Jaffe got stuck with his young mind thinking and it really showed with his latest attempt in gaming "Drawn to Death" it was like a teenage dream that became true and also, sucked.

Christopher131d ago

This whole video was essentially him finding comments to back up his own opinion. "It looks like a lot of people think..."

Yeah, well what do the review scores, sales, user scores, and completion rates on the last two say? Anything on that?

Reaper22_130d ago

Nothing wrong with his opinion. He created it so he's earned the right to criticize. Review scores and sales have nothing to do with it. It's success was never in question.

Christopher130d ago

You should probably read the first part of my comment. He's cherry picking opinions to support his but ignoring the plethora of other opinions.

Yeah, he's allowed his opinion, but his arguing method is to act like people just agree with him and not the diverse opinions out there on the subject.

-Foxtrot131d ago (Edited 131d ago )

People won’t like it I know but he’s entitled to his opinion being the games creator

I totally disagree but it’s not going to ruin the game for us who do like it

purple101131d ago

Yeh I may or may not disagree but he created the original and without him we would have no god of war, (or maybe one that wasn’t as good). So he can say what he wants in my books

Last I heard of him he made a black ad white game with a weird sketch art style. Similar to Sega Madworld

Haven’t heard from him since
Shame

itBourne130d ago

Drawn to Death, yeh, played it at the Playstation experience, it was quite fun, an old school arena shooter. Then it came out, and everyone died quicker, so strafe battles gone. It essentially turned into die, insta spawn, use ult, get a kill, they insta spawn, ult you, you die, and just repeat that loop lmao, its was terrible.

Christopher130d ago

I just have a problem with him saying they shouldn't have called it God of War because his opinion doesn't align with theirs on the future of the IP. That part I felt was pointedly petty.

Show all comments (56)
160°

God of War 2005 Was Originally Conceived For a First-Person Viewpoint According to Creator

Game director David Jaffe reveals that the original God of War 2005 was considered for a first-person viewpoint.

darthv72936d ago

Im very glad it did not end up that way. In first person you would lose the scale the game has. That is something i really appreciate about the GoW games is the immense size and scale of the environments and how the camera zooms out to show it in a much grander view.

CobraKai936d ago

Those epic set pieces would have gone unnoticed

TallDarknWavy936d ago

In GOW3 they did an homage to the fact it was supposed to be an FPS by putting you in first person right at the end, swinging your blades and bashing Zeus' face till the screen completely goes red.

roadkillers936d ago (Edited 936d ago )

One of the unlockables in the original God of War was a first person representation of God of War. A consideration for a spin-off/sequel was presented as a FPS in modern times. The military finds the dead Titan (Chronos I believe) and goes into the mountains where Kratos found Pandora's Box. Very interesting idea and gave me Clive Barker Jericho vibes.

Npugz7936d ago

Barf I wouldn’t of played it!

NotanotherReboot936d ago

would love an arena based moba FPS in the GOW universe

camel_toad936d ago (Edited 936d ago )

Don't leave out a deck-building system and Kratos' fetch quests. "Make love to 12 different harpies".

goldwyncq936d ago

Maybe the Egyptian era for the PS6 would switch to first-person just to keep things fresh

Show all comments (10)
70°

The Infamous Sega Sickener Article

The 'Sega Sickener' was an infamous article printed by the Daily Mail concerning the release of the videogame Night Trap on the Sega Mega CD.

slowgamer947d ago

Well all press is good press.. until it is not. After decades were basically still there, some makes an article which makes it sound more horrible than it is and people getting outraged and boot up their twitters.
If there is somepoint new tomb raider, i guess she is wearing a veil and no death scenes. Only enemies are robotzombies and your weapon is megaphone where you can tell how to recycle and not pollute.