PixlBit | "Looking back over an entire year, it’s hard to tell which games are going to stand out through the years that follow. Which titles are people going to continue to talk about, get nostalgic over, and load up to replay next a decade from now? Maybe we had a few of those this year, but only time will tell. Perhaps we will look back on what we voted to be the very best of 2012 and our monocles will spin in amazement at our ageless judgment. Or maybe we’ll all laugh and wonder what we were thinking."
Xenoblade Chronicles composer Kenji Hiramatsu reflects on his work and feels that it's "time for a fresh start."
Tetsuya Takahashi has revealed his plan to make the next Xenoblade vastly different from previous games.
I liked the Xenoblade X formula. It takes awhile, but opening up Mechs was amazing. Especially once you can fly them, and use them in battle. You have to put some time into the game to do it, but it's worth it!
Also, the graphics were more realistic than the other games. Still looks good today, just a lot more pop-in than is acceptable today, hell even too much for back then. It wasn't game breaking though.
Xenoblade 1-3 and X are so great. That said, I'm ready for them to do a big change up.
It’s a shame, really, that so few games have “borrowed” Dishonored’s Blink – in the right hands, such a power could be game-changing.
There was a small game called Aragami that “borrowed” the blink, that was a good game.
Unfortunately I heard the sequel wasn’t good so I stayed away from trying it out.