Two things that you probably immediately think of when you hear the words “neanderthal” and “caveman” are brutal, primitive warfare and the banding together of people to create a survivalist group. Wildman, which is being developed by the talented Gas Powered Games, seeks to bring these two images together in the form of a hybrid action-RPG and real-time strategy game.
Chris Taylor, CEO of Gas Powered Games, launched a Kickstarter that would eventually kick him around in ways he never anticipated. We got his thoughts concerning the launch of Wildman, layoffs, and what he learned throughout.
Gas Powered Games CEO Chris Taylor has shown more honesty than we’re used to during the Wildman Kickstarter campaign, but on reflection he thinks people don’t want to see that level of openness, saying “I’ve learned that people don’t really want to see the under-belly, the ugly emotional under-belly of a professional working in the games industry or anybody.”
I disagree, I think there are many who are interested in the "underbelly" of gaming. The issue is that there are too many people who just talk to talk and those who are really interested are the ones who do not say anything but listen.
"How do you run a successful Kickstarter? Our podcast aims to find out, as we assess the contrasting fortunes of Gas Powered Games’ cancelled Wildman campaign and the so-close-we-can-pretty-much-ca ll-it success of Dreamfall Chapters. In the process, Tim embarks on some impromptu therapy sessions.
Outside of Kickstarter, the traditional publishing models rumble on in much the same fashion. Ubisoft confirms a new Assassin’s Creed (to the surprise of no-one,) Warner Bros. hints at a new Batman Arkham Something game and Blizzard claims to be “aggressively” supporting Diablo 3. Paul has his doubts about that latter one.
Between us this week we’ve been playing The Showdown Effect, Special Forces: Team X and more Path of Exile."
Hope it gets funded, this sounds like a really interesting game.