Game Informer writes, "Atari Inc. has announced that it has filed for Chapter 11 protection as the company attempts to move away from its parent company, France's Atari S.A. As part of the filing, Atari revealed that it is considering the option of selling off assets including the iconic logo and a variety of classic franchises."
"INDIE Live Expo, Japan’s premiere online digital showcase series connecting indie game fans all over the world, highlighted more than 150 games during its Saturday broadcast introducing world premieres, new trailers, and updates during its 10th-ever digital showcase." - INDIE Live Expo.
"Following a great event in November of last year, DevGAMM Lisbon is coming back to the beautiful and sunny Cascais region to catch up with old friends, connect with game developers from around the world, hear from seasoned professionals, and have a great time all around." - DevGAMM.
A look into the sad trajectory of indie games from high successful releases to complete irrelevancy in just a few weeks or months.
That's the thing with gaming there's always new experiences to have why spend months or years playing a single game when there's a new experience right around the corner.
Indie or AAA if your building your game expecting long term player counts you'll probably be disappointed as gamers often enjoy something for a few weeks and move on only to return if it's truely a classic.
Out of all the generations I've experienced there's games from 30 plus years ago I still dust off and play like super Mario bros, earthbound, vice city and san Andreas being games I treasure and revisit every few years but I'm not going back to play a game designed to keep me engaged for months on end because it's also designed to milk my wallet in most cases.
Build a great game that people love make it playable offline and ask does it matter if the concurrent player count is under 100 a year post launch more often that not it doesn't
The price of entry is too high to take chances like I used to. Was looking at V Rising and that ranges from $50-$130 CAD. That’s a lot for an indie imo. By the time it goes on sale, the player count might be dwindling. But that’s the trade-off, I guess.
Good! Then maybe someone could actually use the property correctly.
Hope someone buys them, they have a lot of great IP's going to waste which haven't been used in years.
I'll give 'em $5 for the logo...I can put it on my front lawn.
I'm willing to bet that Activision will buy the Logo. Bobby Kotick is a big fan of oldschool gaming, and I would assume that he would try to bring back the Atari name, just as he did with the Activision name.
This is a good thing in a way Atari could rebuild itself with all new franchises. Perhaps as a game developer or just as a publisher. Atari has only published a few great games in recent years.
I do find one thing odd about this. Atari Inc, and Atari S.A. are like two different companies like this. If they are selling the logo and separating themselfs from their parent company. Atari plans to keep going according to an article by CNN. So no worries for old fans of Atari games. They seem to want to go back to developing games and not just publishing games.
http://www.cnn.com/2012/01/...