60°

GamerXChange's 2012 Games of the Year

GXC: "2013 is here and we have what could turn out to be a huge year for gamers ahead of us; But we won’t soon forget the gems that 2012 brought along with it. GamerXChange doesn’t feel it necessary to pick just one game to single out and place on a pedestal above the rest from the whole year. We all have different likes and dislikes. With that said, as we have done in the past, some members of the GXC staff have come together to voice our personal favorite games from 2012. This is GamerXChange’s 2012 Games of the Year."

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gamerxchange.net
50°

Master Chief Became More Than A Machine In 343's Halo

In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.

In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.

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thegamer.com
kingnick429d ago

This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.

The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.

Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.

BandarHub429d ago

A lot of people give the 343 version of Master Chief a lot of slack.
But Fundamentally he is still the same character, he just has a couple more dialogues. He has not changed in terms of attitude.
"Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty."
And that's what he has done at the end of the day, he did his duty. Watch his partner die, and was ready to destroy the weapon in Halo infinite....he is still the same soilder that everyone remembers

Halo Infintes one was a nice balance between both.

slate91429d ago

Chief and the halo franchise became a joke under 343

Sciurus_vulgaris429d ago

The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.

Obscure_Observer428d ago

"However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion."

Which is awesome! I love how Master Chief become more John and less soldier.

Sciurus_vulgaris428d ago

I didn’t even notice my typos,lol

70°

The Magic of 'Dishonored’s' Blink

It’s a shame, really, that so few games have “borrowed” Dishonored’s Blink – in the right hands, such a power could be game-changing.

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goombastomp.com
MIDGETonSTILTS17454d ago

It felt kinda cheap to me… both in terms as a tactic, and game design

Abnor_Mal454d ago (Edited 454d ago )

There was a small game called Aragami that “borrowed” the blink, that was a good game.

Unfortunately I heard the sequel wasn’t good so I stayed away from trying it out.

sairenfox2099453d ago

The sequel changed some of the mechanics from the first game but it was still a very polished and enjoyable experience. You should definitely give it a shot sometime. The game's currently on sale on Steam

Abnor_Mal453d ago

Okay thanks for the heads up, will look out for it being on sale one day.

I really did like the first and played it back to back as soon as I finished the first play through.

50°

Halo's Identity Problem Began With an Admirable Mess

It’s a law of nature that eventually, every long-running game franchise will have a particular entry that gets dinged for straying too far from what made it so fun in the first place. Your Super Mario Sunshine, your Dragon Age II, Assassin’s Creed III, and so on. Whether or not that opinion changes more favorably over time, the initial specter of negativity will forever hover it. Microsoft’s Halo is no exception, except that negative specter hasn’t hovered over one particular game, but one whole studio.

The3faces549d ago

True Halo 4 was a sign of 343i's incompetence and the decline of Halo.