When GDC 08 closed its doors around 5pm on Friday, Zentendo dropped by another major convention was going on across the street in the Moscone Center South building. WonderCon, a mini-version of Comic-Con International, was in its first day. Capcom had a booth on the show floor, and Okami for Wii was playable. Zentendo posted a screenshot of the control scheme from the demo at WonderCon.
A new Okami Shiranui Nendoroid has moved closer to the production phase. Max Factory has confirmed a June 2022 launch and opened pre-orders.
Ever since The Legend of Zelda first came into the world back in 1986, many games have tried to ape its formula in hopes of creating a similarly captivating experience.
Every so often, a character in a video game - be it hero, villain, or NPC - will need to hide their identity. Maybe they’re infiltrating an enemy compound, attending a fancy ball, or just need to rent a motorbike. Sometimes their disguises are convincing, and sometimes they are 'so bad they're good'. Game Luster's Tim Jewett looks at ten of the best (worst?) examples.
think youve missed the best one of all! using chameleon in dark souls to troll other players....had some great fun with this
Okami really is a shameless Zelda clone.
.....and yet we still get games with cheap waggle controls.
Very disappointing.
I’ll borrow it from a friend when it comes out and test the controls, if it’s good I’ll buy it, if not I’ll get my self a PS2 copy and play it on the PS3.