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7.5

Gamers@Play's Ratchet and Clank: Q-Force Review

Ratchet & Clank Q-Force is the new addition in the series from Insomniac games. This is however quite a different style game from what fans of the series are quite used too. The game is like a tower defence game were you must protect a designated base while also trying to capture other bases situated around each of the levels. There are a total of 5 levels in the game & the focus is based more on the multiplayer aspect of the series. This works really well as the game is fun to play with exploring each of the environments & obtaining the vast amount of destructive weapons to blow your enemies out of the sky. Although this a fun game to play as it still manages to retain alot of the familiar style humour that fans of the series have become accustomed to over the years…

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gamingnews01.com
60°

A Look at All of the 3D Platformers Available on Vita

VGChartz's Adam Cartwright: "3D platformers have long been a favourite genre of mine. Growing up on the likes of Crash Bandicoot and Spyro the Dragon on PS1 means I’ve been conditioned to love the colourful, vibrant worlds and the exploration-based gameplay that often goes with the 3D platformer. In recent generations the genre has stalled, with fewer new releases and publishers unwilling to invest in new titles, and even older mascots falling by the wayside.

Yet thanks to its brilliant backwards-compatibility with PS1 and PSP games, the Vita has become something of a home for the neglected genre, with plenty of classic games playable (especially thanks to HD Remasters from the PS2 era) and a few brilliant modern titles thrown into the mix too."

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vgchartz.com
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A Look at All of the Third-Person Shooters Available on Vita

VGChartz's Adam Cartwright: "Thanks to some solid late-in-life Japanese support, and a sea of backwards-compatible games, the Vita’s library of third-person shooters is a lot better than it first appears, covering a variety of sub-genres from horror to stealth to tactical, all the while providing games that are a tonne of fun to play."

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vgchartz.com
2062d ago
Zjet2062d ago

Missed so many games.

Also backwards compatibility differs from region to region.

Literally some stores like the NZ/Aus store will allow syphon Filter 1 and 3 but not 2 and the USA store is different again

IanTH2062d ago (Edited 2062d ago )

I haven't done it in a while so unsure if it has changed, but you used to be able to download any PS1 or PSP game to a PS3 and then transfer it to the Vita and it just worked - regardless of whether it showed as something you could buy in store for, or download directly to, the Vita. It opened up a huge library of back-compat titles that way.

Spectator22061d ago

What's missing, out of interest?

90°

PlayStation Vita's 10 Most Technically Disappointing Games

VGChartz's Adam Cartwright: "Despite being the most powerful handheld console to be released in 2011, and being more than capable of handling ports of PS2, PS3, and even PS4 titles when the developers put the effort in, not every company was willing to take the time to ensure that the Vita version of their games turned out well - and as such a large number of games are hugely disappointing on the handheld simply due to the way they run.

In this article, I aim to examine these ports – what was disappointing about them (and why they should have been better than they were), as well as possible explanations on why they turned out the way they did - and ultimately come to a conclusion as to how well the Vita did as a machine capable of handling console ports during its lifespan."

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vgchartz.com