PixlBit | "If you noticed the developer on Aero Porter, your interest may have immediately piqued. Vivarium, which should be synonymous with Yoot Saito, helmed creation of this second entry in Level5’s Guild01 series. Like his previous works, Seaman and Odama, Aero Porter is an odd beast that’s fascinating in concept, but rather painful in execution. Aero Porter is not fun – but on the other hand, it doesn’t seem like it’s trying to be. Saito pulls no punches; he’s very up front with the fact that you’re going to be running the baggage sorting at an upstart airport and it’s very much your job. And jobs entail work, which is exactly what Aero Porter feels like."
Games are supposed to be fun! But, sometimes they can feel a lot more like work. These seven games aren't necessarily bad, but they can occasionally become chores.
7 pages in an attempt at ad revenue.
Lame attempt at humor in the title.
#gemzjernalizm
Sale on previous eShop titles continues until February 23rd
Siliconera: During this morning’s Level-5 Vision press conference, president and CEO Akihiro Hino talked about the “company’s vision” along with a look at the business performance of some of their most popular franchises to date, in addition to the announcement of Layton 7, an upcoming “role play puzzle” game being developed for iOS, Android and 3DS.
1.4 for Ni No Kuni and those sales are only for Japan, so with WW sales it should be way higher.
Ni No Kuni should have sold way more. It's that good. Easily the best JRPG I've played since Lost Odyssey.