We’ve survived the end of the world, we’ve survived Christmas, and we survived over a month of this show. Now, Sam, Jordan, and Alessio (but not Aaron, because *pfbbbt*) are back for round 5. We think we might actually be getting the hang of this podcast thing. Too bad no one listens. Today, we discuss:
FTL: Faster Than Light, secret pedestals, how we buy each other games we don’t play, replaying the Metal Gear series, the Kingdom Hearts series (as if 3.5 wasn’t enough), .hack and Jordan’s dumb people math, Cluefinders and JumpStart (yes, seriously), how Adventure Time’s game is actually excellent, how to spend Amazon gift money, the future of digital games, the “Eighth Generation” of games, The World Ends With You, Mysogeny (but only a little bit), how GTAV and Mass Effect 3 cause shootings, apparently, and the “Mother” Demographic.
And for the record, our headquarters was relocated to a cave. An actual honest to goodness cave. We're currently exploring new location options.
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.