Easily one of the most anticipated -- and full -- conferences at this year's GDC was "Prototype: Open World, Open Mind, Next Generation Thinking." Hosted by Tim Bettison (the Executive Producer) and Eric Holmes (Lead Game Designer) from Radical Entertainment, the hour was an extremely fast paced romp through the basics of open world destruction, the motivations of the main character Alex Mercer, and the brutal power that players will have at their fingertips. The highlight of the conference was when Eric stopped everything and played the title for fifteen minutes straight, bashing his way through New York streets, highjacking tanks and helicopters, and slaughtering Army troops by the dozens. Shortly after the conference, we managed to get a demo of the upcoming action title, which should redefine how open world gameplay is made.
Players take on the role of Alex Mercer, a powerful shapeshifter with a significant problem -- he has no clue who he is. To attempt to regain his memory and discover the truth of his identity, Alex will need to absorb the memories of people who possibly know what happened to him. This can only be done by killing them and absorbing their bodies into his own, making their personalities part of his. As a result, Alex will quickly uncover a massive conspiracy that reaches farther beyond what he could have imagined, and defeat those hellbent on stopping him.
While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.
Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.
It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny
Armored Core VI?
Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.
Is something big coming soon to branch the story?
No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).
As the world reels from the shockwaves of the seismic news that Microsoft is acquiring the proverbial swamp of the video-game landscape, Activision Blizzard King, it only seems natural that our minds should now shift towards what the fallout will be for presumably years if not decades to come.
Another Prototype would be awesome.
As for Singularity, I don't necessarily need a sequel, I just want to see Raven be able to flex their creative muscle again; not just be relegated to assisting with CoD. A lot of the old guard is still with the company.
That's part of what I'm hoping to see come from this acquisition. Revive teams like Vicarious Visions and Ravem to actually allow them to work on their own new projects again.
I'd like to see Activision get the Transformers license again and continue the War and Fall of Cybertron games. the movie games were crap and the game that combined both movie and Fall and War of Cybertron sucked a new Prototype would also be good as well.
Re-imagining of River Raid and the original adventurer Pitfall. Oh Zork is also a great game.
Movies and games have always had a closer connection. There has been an increasing trend in Hollywood to transform successful games in movies. While most of them have turned out to be disasters lik…
this game looks bada$$.
I'm already convinced that this game will rock.
Yes, very unique indeed. Love the morphing ability feature.
Hope in-game is as brutal and fast-paced as it looks on the trailers.
Might even make it as a full lenght movie feature - who knows?