130°

Square Enix Snubbing 3DS And Vita For iOS, Android?

Chris Buffa (Modojo): Only a handful of console game publishers have embraced iOS more than Square Enix, the company behind the respected Final Fantasy series. Armed with a historic back catalogue of hits and plenty of new IP, Square Enix has been quite aggressive in the smartphone and tablet markets. In fact, it routinely prices games well above the comfortable $0.99 mark that most apps fall into. In a virtual world where you can download a quality title for a dollar or even better, free-of-charge, it's not uncommon to see Square Enix games for $12.99 and higher.

Godchild10204154d ago (Edited 4154d ago )

If they every bring KH:BBS to the IOS/Android platform, I would be pissed. We still haven't seen BBS come to the PSN store and to see it appear on the App/Google play store would be a big smack in the face by Square.

Bravely Default: Flying Fairy has to come to the US/EU on the 3DS first before jumping to the mobile phone platform.

They have been going down hill for a while this Gen and now they are looking to make money back money they may have lost, and I guess that is where Mobile phones come into play.

Blastoise4154d ago

Same as pretty much everyone else then. *Sigh*

dkgshiz4154d ago

Have fun with those beautiful touch screen controls.

tubers4154d ago

Tablets and phones don't have keyboard/accessories!?

/s

CommonSenseGamer4154d ago

and you can now even easily sync a ds3 controller with tablets.

Xof4154d ago

Most iOS games don't let you customize those controls, though.

Best option is a new Windows 8 tablet/laptop: you get the best of both worlds.

tubers4154d ago

@CommonSenseGamer and Xof:

There's no doubt that tablets/phones/phablets will be a much more formidable platforms for gaming in the future.

Lots of children are now being raised with these devices.. Well, at least in CA (with most of the middle class people I know).

Heavenly King4154d ago

Dont forget about web browser games **cough Star Galaxy cough*

Show all comments (17)
80°

Final Fantasy IV Pixel Remaster Review – An Epic Tale Of Pixelated Portrayals

Gary Green said: We’re finding ourselves in a similar position with the Pixel Remaster edition of Final Fantasy IV as we were with Final Fantasy III since, once again, we’ve received a slightly upscaled, more vibrant port of the original game when there’s already an expanded 3D remake available. As such, we’re playing a game which, even after its long-awaited release, still lives very much in the shadow of its remake.

Read Full Story >>
pslegends.com
shinoff21833d ago

If only they didn't screw ps4 owners over with a physical release. I'd have ran through this in a heartbeat.

LG_Fox_Brazil3d ago

The first one I played, it was the one that made me fall in love with JRPGs and is still my favorite to this day. A masterpiece

80°

I’m Glad Atlus & SE Changed Dates To Avoid Competing With Shadow Of The Erdtree

Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."

H94d ago

More intelligent than guerilla games

raWfodog4d ago (Edited 4d ago )

Atlus is releasing their game one week before Erdtree, SE is releasing theirs one week after.

HZD released four days before Zelda, HFW released one week before Elden Ring.

It seems to me like they are still releasing their games too close to Erdtree.

VincentVanBro3d ago (Edited 3d ago )

What a word vomit, rambling, turd of an article that simply states the obvious. Classic exputer.

130°

Yuji Naka guilty of insider trading breaks silence to accuse Square Enix producer of lies

Yuji Naka was fined $1.2 million and given a suspended jail sentence for the crime.

Profchaos18d ago (Edited 18d ago )

I find his comments around how Balan turned out to be very insightful as to why the game is trash. He basically apologises for its existence

solideagle17d ago

can you please give some of us who don't know anything about this, a summary of what happened?

Chocoburger17d ago

Balan was knowingly rushed out by S-E, it had an extremely short dev cycle and was fairly low budget.
Naka was the game's director until near the end when he was fired or perhaps he quit, I forgot.

carrotcakeag17d ago

@Chocoburger Yeah they did fire and replace him which caused him to unload a bunch of rants about the company. The project only existed because of Naka in the first place, he convinced Square to give him one shot at making a platformer. They gave him an opportunity but pulled the rug out before he was done for reasons not explained.