After more than two years of development, I-Friqiya is has today announced that its independent production Fuel Overdose will hit the Playstation Store next week. Ahead of the official launch of the videogame a demo version will be made available for all gamers to download.
As much as we love to read stories (and write them!) about indie success, as it means that the developer is living out the creative dream, there are many more examples of failed investments than there are of runaway successes.
Here's one story about a developer that only managed to sell 600 copies worldwide of a PSN game.
As we sit on the precipice of Grand Theft Auto V’s midnight release, with millions of sales sure to accompany it, Skander Djerbi of I-Friqiya has some sad news about Fuel Overdose, which was released in December 2012 in Europe and March 2013 in North America. - PSLS
Wow, I never would have thought this was possible. Hopefully they get it up on other platforms to increase sales.
How could a game that critics said "isn’t satisfying in the least" end up also not being interesting enough for people to buy? It's like the game isn't satisfying or something :O
(Also the price should be lower.)
Skander Djerbi from the Fuel Overdose team has announced that Fuel Overdose will be 1.99€ instead of 11.99€. This limited time offer will last until September 18th and is only for the PlayStation®Store.
That looks like it could be very fun. Hopefully it has turned out well, I'll definitely check out the demo.
I've never heard of this game before, but it looks pretty interesting. I'll try out the demo and decide if I'm going to buy it based on that.
I didn't know that the human body could go N shaped.
If a game needs a drawing of a girl with massive tits to sell it... It's probably average.
The art is wasted could have been used for a good game.