430°

10 Vita Games To Avoid This Holiday Season

Thanksgiving weekend has passed as well as its abundance of crazy deals, but now you have a shiny, new PS VIta system on your lap without a library to support it. You might have bought it in a bundle including a game like Assassin's Creed III: Liberation or Uncharted: Golden Abyss, however those can't be the only games you'll play on your $180+ (depending on how much you got it for) portable powerhouse.

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smoothtown.net
Godchild10204176d ago (Edited 4176d ago )

In the title you have the word "Avoid" in it, but show have 3 of the best games on the Vita as the image/header of the article.

I still stand by COD: Declassified. The game is not as bad as the reviews make it out to be, the game is over priced though.

MizzyST4176d ago

I honestly never considered people taking into account the games in the picture as ones on the list.

Godchild10204176d ago

To me, the image kind of indicates what the article is going to be about or sometimes the direction the arthur will be taking the reader in.

It could just be me though. You know the saying ' A picture is worth a thousand words.'

NewMonday4176d ago

i read the headline and then looked at the pic and went "WTF?!"

guitarded774175d ago

Yeah, most people are visual, and having that pic with the headline seems like troll bait.

I agree with Reality Fighters... it's a horribly broken game which should be avoided, but I disagree with Little Deviants, it's a great series of mini games which show off the Vita's feature set just like Nintendo Land does for the Wii U.

Gamerita4175d ago

its like writing about the worst 10 cars then putting a mercedes benz,bmw & audi pics on the title. but i no blame you man because N4G is the right place for these kind of articles.:p

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kopicha4175d ago (Edited 4175d ago )

agree that COD:D should not be sold that the price it is now. In fact when you comparing it to other Vita games it is also priced higher which is a bummer and kinda show stopper for people who interested to even try the game to buy it. But all that said... the game really isnt as bad as what most reviews make it up to be. At least when talking to a couple of people on PSN that actually own the game, most of them enjoyed it. Also player reviews seen on PSN average out around 4stars across different regions.

Blaze9294175d ago

didn't know the Vita had that many games TO avoid.

sdozzo4175d ago

Those three games are free with PS+

Avoid buying...as you can get them for free (in theory).

Perjoss4175d ago

when did they make PS+ free?

FACTUAL evidence4175d ago

Not to mention, some of these titles are free for ps+. I just find it hard to take this article seriously when they named off some of the best vita games atm.....ah, whatever.

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Axonometri4176d ago

A thousand words is not equal to one picture though...

TheGrimOfDeath4176d ago

SILENT HILL: BOOK OF MEMORIES and CALL OF DUTY: BLACK OPS DECLASSIFIED are both really good games.

knifefight4176d ago

If you want to put money towards the gradual decline of the industry in general, yes, Black Ops Declassified is a great game -- among the best.

TheGrimOfDeath4175d ago

Yes yes I suppose me having so much fun in MP is a decline in gaming, yes. Gaming no longer means "having fun" anymore right?

AcidKill4175d ago

Don't want to be rude but you're being one of those people who just read the reviews and talks shit about the game!
I have played it. It's not an amazing game but it's fun, MP is badass.
Only the price is inappropriate IMO.

knifefight4175d ago (Edited 4175d ago )

@AcidKill
My copy was on eBay within a week there, cap ;)
Activision fooled me this time, they won't do it again.

That's really cute that you made that baseless assumption.

http://i50.tinypic.com/svnd...

Better luck next time, though :)

It's sad that we live in a world where some people find it SO UNFATHOMABLE that someone could have a different opinion, that they go into such hardcore denial as to believe "Oh you didn't even play it, obviously! Everyone must love the things that I love!" How silly.

GribbleGrunger4175d ago (Edited 4175d ago )

I wonder, does the author of this article spend his day avoiding the people he dislikes or finding the people he loves? This 'half full' approach to the Vita needs to stop.

SIdepocket4175d ago

Perhaps you should spend your time reading articles you agree with, gramps.

GribbleGrunger4175d ago

How about the games to buy this Holiday Season? Trouble is, that wouldn't be negative enough. The whole approach of the media towards the Vita smells to high heaven.

Ben_Grimm4175d ago

"How about the games to buy this Holiday Season?"

Well Gribble if you avoid the games on this list then you'll more than likely be buying the great games that are offered on Vita right? He's telling you what games to avoid for all Vita owners. Isn't that a good thing? He's not saying avoid ALL vita games or avoid buying a Vita.

You claim to see this "half full" approach but it's you who sees these types of articles as half empty.

Knight_Crawler4175d ago

@GribbleGinger - You do realize that not every game on a Sony platform is going to be AAA.

I have never seen someone dedicate so much time into defending something.

rpd1234175d ago

I actually like Madden 13 a lot. Yeah it's basically a port of Madden 12 with no new physics engine, but it's still the best handheld football game ever made. I also liked Resistance Burning Skies, but there was a little disappointment with that one. The rest I agree with, though.

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90°

Was Call of Duty: Black Ops Declassified Really That Bad?

PP: Was Call of Duty: Black Ops Declassified really that bad on the PS Vita?

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pureplaystation.com
cluclap1010d ago

In comparison to its console counterparts at the time? Yes. Yes it was. In comparison to DS versions? It was god like

Amplitude1010d ago (Edited 1010d ago )

I got tons of fun out of it.

Killzone was better, yeah. Heck even Resistance online was better. But CoD Resistance and Modern Combat and such were all fun to change it up a bit when you've grinded too many hours into Killzone.

If i had to review them, yeah, all those games would get a low af score except Killzone. But i had fun plowing through the Resistance campaign and playing online and goofing off with CoD online while travelling. Not everything has to be a masterpiece but they were all fun enough for what they were lol

280°

Resistance: Burning Skies Pitch Presentation Leaked, Was Originally Resistance: Homefront

Resistance: Burning Skies was pitched on October 19, 2009 as Resistance: Homefront, 2.5 years before it was released on the PS Vita.

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techraptor.net
Espangerish1026d ago

Game was a wasted opportunity on the Vita. Really disappointing release that stank of a rough rush job.

SullysCigar1026d ago

Especially compared to the awesome Killzone Mercenary.

AnotherProGamer1025d ago

I never understood how Nihilistic Software got so much work, they were allowed to make Resistence and Call of Duty on Vita when their track record is terrible. was their really no talented devs they could find

Blank1026d ago

Crazy to think this dev team also failed with COD. I think that unproven team bit off more than what they could chew. In a parallel universe they could’ve been the next big thing by this point if they had only tried to be creative with these major game licenses.

Ratchet751026d ago

If bend studio wasn't busy working on uncharted vita, they would probably have been the best studio to work on that project.

Rimeskeem1026d ago

Makes me wonder if Bend could make a new Resistance, especially if they aren't doing Days Gone 2.

LucasRuinedChildhood1026d ago (Edited 1026d ago )

The question is, how do make a good sequel to a series where all of the games are all actually quite a bit different from one another?

R1 had much more horror and the chimera were tougher, R2 was obsessed with scale and had so many enemies on screen (the Chicago Battle was amazing), and R3 felt smaller (the scale of the battles was only big towards the end) and less scary than the others and it took some inspiration from Half Life 2. R3 had the best shooting mechanics by far though and it was cool that they brought back the weapon wheel.

I would like them to try balance the horror of R1, the scale of R2 and shooting mechanics more like R3, of course with all the crazy upgradeable weapons, but that seems like a tough task. The only way they they could really continue the story is if they sort of ignore Resistance 3's ending and we see the Chimera that Dedalus talked about.

Extermin8or3_1025d ago

a sequel of sorts to osp's resistance retribution would be awesome

SullysCigar1026d ago

Loved Uncharted Golden Abyss, more for it's inventiveness than anything else. Using the motion controls to fine tune aiming down scope was bordering on genius and worked beautifully.

spicelicka1026d ago

Damn read Resistance and got excited for a moment

Yobo51026d ago

When are we getting a new resistance for PS5??

Extermin8or3_1025d ago

I don't know but I hope we do get one....

250°

Why The PS Vita Ultimately Failed (And How The Switch Did It Right)

How is a system so loved within its community considered a commercial failure, and how did the Nintendo Switch take its idea and run with it?

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thegamer.com
MadLad1190d ago

Highly overpriced proprietary memory, and Sony showing it little support, themselves?

VersusDMC1190d ago

Agree with the support but the overpriced memory was always overblown. The switch is an handheld charging 60 for games instead of 40 as they always had before...yet that cost hike is fine.

darthv721190d ago

As someone with both a Vita and PSP GO, it really made me curious why Sony felt the need to make a dedicated memory card when they already had one that was more than adequet. The M2 format (that the Go uses) is virtually the exact same size and shape as the vita... just flipped. It would have made things so much easier for people to buy into it, especially if they were able to insert their existing memory card with their purchased games on it.

I really like the vita, I also think they had a huge missed opportunity with not having TV out. I like to pop my Go onto the TV dock and play some games now and then (doing the switch thing before the switch). Doing that with a vita would have been awesome, especially with full DS4 support.

persona4chie1190d ago

The only thing is the Switch isn’t a handheld, it’s a hybrid of both. So there isn’t really a “cost hike” sure you get an overall lower quality or “handheld” quality when playing portably, but you do get better quality and performance when playing in “console mode”

And yes I know people are gonna say “bUt thE sWitCh iS wEAk” and compared to the PS4 and XOne absolutely, but it’s still console quality games. And the quality is much higher than on any handheld before.

The Vita was a great system, but people’s expectations were too high. It was definitely a capable system, but not as capable as people thought it would be. I don’t remember if Sony said this, but it was said that the Vita would be able to deliver PS3 quality games and it ultimately couldn’t.

And yes the memory cards were definitely an issue. There are countless complaints about it. Nobody wanted to pay $120 for a 32gb memory card https://www.gamespot.com/ar...

Neonridr1190d ago

I mean compare the scope and size of a 3DS game (Link Between Worlds) and compare that to Breath of the Wild and tell me that the additional price doesn't warrant itself.

DarkZane1190d ago

The overpriced memory was not overblown, it's the only reason why the Vita failed.

You had 4, 8, 16 and 32GB cards, but anything below 32GB was too small and a 32GB was $100 at launch, which was way too expensive. A SD card of the same size was like $25.

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ApocalypseShadow1190d ago

$249 was a great price for the OG PSP. PS Vita launching at $249 years later for what it did was a steal compared to PSP. Nintendo dropped their price because it made 3DS seem expensive against it for inferior hardware. It worked.

Yeah. The cards were expensive. But look at the flip side. Many gamers stole games on PSP by downloading them from online. Just like they did with PS1 and PS2 games. And we see how DRM gets cut through in software so fast that that wouldn't have been enough. SD Card would have guaranteed theft immediately. They tried something different. Didn't work out.

The games were coming. Problem was, gamers weren't supporting it like they were with PS4. Gamers either complained the games were expensive or that the games were hand me downs or lesser than console like Uncharted. And with mobile phones powerful enough to play games that looked just as good as portable consoles for cheap or free with ads, something had to give. Sony even gave gamers the ability to stream PS4 games at home or anywhere in the world. Even that wasn't enough for some.

Nintendo has ruled the mobile market for decades. It's why they can weather the storm of challengers and mobile. And with new customers being born all the time, Nintendo rides its same properties like Disneyland. But new in house IPs are almost non existent.

The only thing Switch did was have no opposition. No competitor. Microsoft was too cowardly to try ever and Sony gave it a shot. TWICE. Now, if we flip the article around, we can ask how Sony had been successful with PS4 and PS5, while Nintendo failed at dedicated home consoles and ran to mobile.

persona4chie1190d ago (Edited 1190d ago )

Except they didn’t run to mobile? They’ve always had “mobile” devices, and they’ve proved in the past, gimmick or not that they can have a hugely successful system.

They literally just took the best part of the Wii U and made it independent. The Switch is a home console as well as a handheld, not just a handheld but people like that as an added option.

And while Nintendo has definitely had a few poor selling home consoles they haven’t failed by any means, “mobile console” or not it’s still successful.

Plus money is money. It doesn’t really matter if Nintendo is making it with a home console or a handheld. Just like Sony saw the handheld wasn’t viable so they dropped it to focus more on PS4.

Neonridr1190d ago

they failed once, with the Wii U... so you could say that but you'd be reaching Apocalypse.

rdgneoz31190d ago

@persona4chie "And while Nintendo has definitely had a few poor selling home consoles they haven’t failed by any means"

What would you call the WiiU? Nintendo ditched that pretty fast and went to a new console after a few years. WiiU (came out Nov 2012) had 13.56 million sales as of December 31, 2019. Switch has around 80 million and it came out just under 4 years ago.

That said, they learned from their utter failure with the WiiU and came out with the Switch.

ApocalypseShadow1190d ago (Edited 1190d ago )

Nintendo has failed more than once. Home and portable consoles. But name a portable console competitor to the Switch? I'll wait...still waiting...still waiting...

What some fail to mention, is that Nintendo has/had no direct competition to Switch. Zero. They also fail to see that Nintendo has been the dominant portable console maker since Gameboy. Not one portable has won against Nintendo since then. Targeting Vita is foolish as the market leader has always been Nintendo.

As for home consoles, Nintendo basically abandoned the formula of building a dedicated home console. They built a hybrid that's really a portable that replaced 3DS and happens to connect to a TV. But we all know its use and tech specs is mobile. Trying to spin that it's a home console is ridiculous when it can't even play certain games on home consoles. That's why it's streaming certain games. Why? It's a mobile platform. That just happens to have no competition. And Nintendo has been riding on underpowered products while selling the same properties without new IPs for years. At least we can say with Sony, they make new franchises EVERY GENERATION. Something Nintendo doesn't do.

Summary: Nintendo has always been portable market leader for years. And now, they have no competition. Not even from 3DS. So, of course Switch is going to sell unopposed. Vita would have been destined to be second fiddle to Nintendo with portables regardless. Even if Sony would have stuck with Vita.

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gamer78041190d ago

No first party support, end of story, they set it up to fail. I still have mine but after launch there was third party support only. They left it to die.

persona4chie1190d ago

Yeah I had a vita on two separate occasions, and I loved it. But like you said, they created this great system and then said “alright go die”

gamer78041190d ago (Edited 1190d ago )

@persona. Right I really liked the system. I even bought the pstv thingy to play my vita games on the tv too

Knushwood Butt1190d ago

It did get a lot of first party support for the first couple of years, but what happened is that third parties didn't know what to do with it. Toned down ports on the cheap, or risky new IPs or AA spinoffs,

They all held back and waited to see someone else take the plunge but it never happened and sales of the Vita didn't pick up, leaving Indies and slowly dwindling first party support.

Name the big third party games on Vita. Assassins Creed Lady Liberty? That CoD game?
Nothing from Capcom.
Nothing from Konami.
Koei Tecmo supported it well but all ports.
Bandai Namco had Ridge Racer that got slammed due to weird content behind paywalls.

Also didn't help that the media slammed anything that wasn't breaking new ground. Strange how the Switch gets a free pass on that.

Anyway, it did get Darius Burst CS, which is also on PS4, but is portable shmup excellence.

Ulf1189d ago (Edited 1189d ago )

This isn't true. There were a ton of (very well done) first-party Vita games in the first couple years -- Unit 13, Killzone Mercenary, Uncharted, Little Big Planet, etc.

They did choose to cater to an older audience, which may have been a mistake.

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badz1491190d ago

Nope. Games. Plain and simple. It didn't even have the games like the PSP did. Such a shame for such a wonderful hardware

specialguest1189d ago (Edited 1189d ago )

Even today people are still not willing to accept that what you stated with the overpriced memory and Sony showing little support was a big factor leading to the Vita failure. I remember wanting to a Vista, but was really turned off by the proprietary memory price. Sony abandoned the PS eyetoy on the PS2, the Vita, and PS Move. The PSVR got more support, but Sony could definitely do more

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franwex1190d ago

Pretty much Sony ditched it to focus on PS4. Can’t say I blame them, but it is disappointing. If Nintendo can manage to put out games for handhelds and main consoles-I would assume Sony could too.

persona4chie1190d ago

Oh definitely and the Vita would have been the perfect system for it. The PSP sold how much? 80m? That’s really damn good. If the vita 1. Had more first party support from Sony. 2. Had cheaper memory cards or used SD cards (the 32gb card cost and eye watering $120 at launch) and 3. Maybe launched at a cheaper price, maybe $50 cheaper it would have easily been a success.

godofiron1190d ago

I personally skipped the vita because memory was just so damn expensive - then eventually, Sony gave up on supporting it.

it got nowhere near the love that the PSP got, which is an absolute shame cause it paired pretty well with the PS4.

1nsomniac1190d ago

The only thing Sony cared about was protecting its image against piracy. They were willing to destroy it for the sake of saving face to its investors after the PSP. Same approach they took with not allowing external storage on the ps5.

AnotherGamer1190d ago

The overpriced memory cards easily.

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