120°

Brawl release date for Europe announced

Super Smash Bros. Brawl will be released on 6 june in Europe.

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gameparty.net
IzKyD13315928d ago (Edited 5928d ago )

that sucks, they have to wait another 2 months

CRIMS0N_W0LF5928d ago

PIRACY FTW!!! I can play Brawl right now! MUHAHHA

DanteLinkX5927d ago

I can play it too now thanks to.... wii ninjacy? I hate pirates, I have always though ninjas are cooler/better. /facemischief

DanteLinkX5927d ago

Always gets the shaft when it comes to gaming, living there is like living with the clock 5-6 months behind in terms of gaming releases.

Marceles5927d ago

Wow, and I thought the March release in the US was too far away...Europe is just getting hosed with this date

a3w5927d ago

Yet another late release in Europe. I'm getting tired of waiting longer than the rest of the world (excluding Australia, which seems to get some releases even after Europe).

UT3 for PS3 will be released this Friday in Europe (February 22), but it has been out in the US for a long time already.

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50°

5 Best Fighting Game Stage Themes

Fighting games and music have a long and storied history together. Here are five of the best fighting game stage themes throughout video game history.

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game-grooves.com
Tetsujin694d ago

Tekken Tag Tournament 1 Arcade OST - Nina Williams
Street Fighter 2 - Ken stage, Ryu Stage, Vega (Claw), and Guile
Street Fighter Alpha 3 - Karin theme
Tekken 3 Arcade OST - Hidden Characters Theme
Super Street Fighter 2 - Fei Long CPS1 version (found on Hyper SF2 A.E.)
Tekken 2 Arcade OST - Kazuya and Devil theme
Marvel vs Capcom 1 - Strider Theme, Ryu, and Roll

Tedakin694d ago

There should have been at least one Mick Gordon Killer Instinct theme on here.

Rebel_Scum694d ago

Should be some tunes from the first Mortal Kombat in any list tbh.

I really like the use of Mozart’s Dies Irae in Wolfgang Krausers stage in Fatal Fury 2.

azizlksa693d ago

Volcanic rim for Street Fighter 4 is probably my favorite stage theme

130°

5 Obscenely Overpowered Video Game Characters

Developers should always strive to make their products as balanced and fair as possible. Sometimes, video games feature a incredibly overpowered characters that just break the game.

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gamezo.co.uk
JSusie5820d ago

Orlandu/TG Cid in Final Fantasy Tactics
Bo Jackson in Tecmo Super Bowl.

The end.

879d ago
BrainSyphoned879d ago

Having to do a thing three times would make my list as #1

Jeriphro879d ago

What do you mean? Like doing the same task three times in a row?

BrainSyphoned879d ago (Edited 879d ago )

Ya, find three items, kill three mini bosses, go to three dungeons. Things of three is a tired video game sweet spot number.

879d ago
0hMyGandhi879d ago

For me, it's collect-a-thons. They weren't fun in Donkey Kong or Banjo and Kazooie and they still aren't fun now. Why create these wonderfully oversized, detailed worlds if you are going to just supplement gameplay with ambiguous item fetch-quests.

There are exceptions, of course, But by and large, it just shows laziness on the part of the developer.
Good article, by the way!

Jeriphro879d ago

Yeah. It is funny some of the design decisions made by developers. Another one that irks me is unskippable cutscenes, especially after you die after the cutscene and are forced to rewatch the unskippable cutscene AGAIN. I mean, who thinks that a great idea?! haha

jambola879d ago

how about not allowing cutscene skipping
that's flat out inexcusable in any game in the last 10 years

SDuck879d ago

this comments are demanding a "The 4 Horsemen of The Apocalypse of Game Design Flaws" sequel