EuroGamer: "The game always looks good, and it amuses sporadically, but there's no heart - and following on from the similarly scattershot All 4 One, it sets a worrying precedent. Ratchet and Clank are in danger of losing their way. Insomniac needs to regain confidence in its still-popular series and play to its strengths rather than chasing trends for the sake of change."
VGChartz's Adam Cartwright: "3D platformers have long been a favourite genre of mine. Growing up on the likes of Crash Bandicoot and Spyro the Dragon on PS1 means I’ve been conditioned to love the colourful, vibrant worlds and the exploration-based gameplay that often goes with the 3D platformer. In recent generations the genre has stalled, with fewer new releases and publishers unwilling to invest in new titles, and even older mascots falling by the wayside.
Yet thanks to its brilliant backwards-compatibility with PS1 and PSP games, the Vita has become something of a home for the neglected genre, with plenty of classic games playable (especially thanks to HD Remasters from the PS2 era) and a few brilliant modern titles thrown into the mix too."
VGChartz's Adam Cartwright: "Thanks to some solid late-in-life Japanese support, and a sea of backwards-compatible games, the Vita’s library of third-person shooters is a lot better than it first appears, covering a variety of sub-genres from horror to stealth to tactical, all the while providing games that are a tonne of fun to play."
Missed so many games.
Also backwards compatibility differs from region to region.
Literally some stores like the NZ/Aus store will allow syphon Filter 1 and 3 but not 2 and the USA store is different again
VGChartz's Adam Cartwright: "Despite being the most powerful handheld console to be released in 2011, and being more than capable of handling ports of PS2, PS3, and even PS4 titles when the developers put the effort in, not every company was willing to take the time to ensure that the Vita version of their games turned out well - and as such a large number of games are hugely disappointing on the handheld simply due to the way they run.
In this article, I aim to examine these ports – what was disappointing about them (and why they should have been better than they were), as well as possible explanations on why they turned out the way they did - and ultimately come to a conclusion as to how well the Vita did as a machine capable of handling console ports during its lifespan."
bring back the great single player something like R&C3or4
I played the demo and thought it was okay. But, I just want a regular Ratchet and Clank game. All 4 One wasn't that great and now this game isn't looking too good either. I wish they would return to their roots. Tools For Destruction and A Crack in Time were great games. I hope they return to that formula soon.
Just curious as to what it was about All4one that people are so unhappy about. It wasn't a million miles away from other games in the series. Mr zurkon still makes me laugh when equipped and the cut scenes were excellent. The only game I didn't like from the series was the one that used the move controller
Insomniac is dead. As soon as they announced they were going multi platform the quality if their Sony titles has been lacking.
They better hope that 'Fuse' or whatever it is they are working on goes triple platinum cause they certainly aren't winning any awards with the recent work they are doing for Sony.
I'm with you here Nodoze, but it's also worth pointing out that, if their Ratchet &Clank games on the PS3, which are still great games, tools of destruction and a crack in time I mean, had sold better, we probably wouldn't be here. These games certainly did not bomb, but I have the feeling they didn't do accordingly to their intrinsic quality, sales-wise.
If we don't support devs when they put out quality games by buying a new copy of their software, we shouldn't complain that these devs decide to move on after that and become multi (or just dramatically reduce the scale of the next entry, case in point: Motorstorm Apocalypse followed by Motorstorm RC. Yep, we got punished)