120°

newbreview.com Podcast Episode 100: EPISODE 1-BLOODY-HUNDRED

Wow. What a milestone. Thanks for anyone that listens/has listened/has and is apart of the show.

To celebrate Tom, Adam, Kieran, Jason and Sam went to Tom’s house to record a live podcast and celebrate episode 100.

Here it is..

EXPLICIT

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newbreview.com
4193d ago
130°

PS6 Graphics – Can it Approach Photorealism?

If the PS5 Pro leaks are accurate, the eventual PS6 is slated to be one powerful console. But if modern GPUs still lag behind true photorealism, can the PS6 get there?

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gamingbolt.com
Hugodastrevas3h ago

I hate to be "that guy", but we have go ask ourselves do the industry need photorealistic graphics at this point or actually good games, good content, less anti-consumer practices?
This graphical obsession has brought nothing but years upon years of waiting for a game to launch with huge detailed empty worlds, bad stories and predictable gameplay and (micro)transactions everywhere. Sorry for the rant.

MrGameAndWatch1h ago

Same. I really don't want to be in an interactive film and, to me photorealism is not needed for immersion.

OtterX1h ago(Edited 1h ago)

If anything, the massive layoffs in the industry right now are showing that investors are pulling out and not wanting to invest as much as they are right now into AAAs. Much less push for even higher detail, unless many parts of it are automated by AI for a cheaper price. Not saying I support people's jobs being replaced by AI, just stating a reality of what the money people want.

DarXyde59m ago(Edited 57m ago)

Photorealism should be reserved for games like Gran Turismo. It costs far too much to incorporate that level of detail.

Even then, if it comes at the cost of physics calculations or frame rate given the shared resources of consoles, I'd scale it back in favor of a smoother experience.

Nintendo was quite smart to never pigeonhole themselves into that. Great foresight on their part, I'd say.

Zenzuu2h ago

Personally for me, graphics have already gotten to the point where I don't really feel the need to see having it to make anymore realistic or better.

At this point, I rather game developers focus on quality/engaging stories, gameplay, & contents. Also not every every single game needs to opened world just for the sake of it.

andy851h ago

Honestly with UC4 I thought we were close but things don't really seem to have improved much in 8 years. Hellblade 2 seems to have raised the bar a bit though

MrBaskerville1h ago

I don't think publishers have the money to make that happen. They can barely sustain the current level of fidelity.

bRuud831h ago

Simply, no! Graphics wise there is barely any difference between the PS4 and PS5 just a little more particle effects and very minimal use of ray tracing. I expect even less diffence between PS5 and PS6. Just better implementation of Ray Tracing.

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50°
9.0

Mullet MadJack Review -- Gamerhub UK

Pick up the pace in this vibrant shooter.

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gamerhub.co.uk
60°

Red Dead Online is worth Rockstar’s time, and the sales prove it

Rockstar Games is dedicated to GTA 6 and GTA Online now, but Red Dead Redemption 2's new sales report proves RDO needs more attention.

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theloadout.com
Profchaos2h ago

Personally I liked that RDO wasn't smash hit but it proved that players were really there for the single player portion of the game and should settle take two execs down off their micro transactions high horse a little ongoing