VIA TXB- Scaleform Corporation and Epic Games, Inc. today announced that Scaleform GFx, the industry's leading user interface (UI) production tool for hardware-accelerated scalable vector graphics, is now integrated with Epic's Unreal Engine 3 (UE3), the number one game engine for cross-platform game development. As a member of Epic's exclusive Integrated Partners Program (IPP), Scaleform has developed a production-ready GFx integration, which is now available to publishers or developers licensing UE3.
Nvidia is allegedly testing GPU coolers to handle up to 600W for the 50 series, reigniting discussion of melting 16-pin connectors.
"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".
I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.
I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.
Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.
This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in
Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.
Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.
Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,
Am more interested in when they will be announcing Gears 2 than what the hell they are doing to the engine. Announce the game already and show some freaking images or possibly a trailer. Enough with the teasing.
gears 2 will be a great game and i would be very happy if they were to announce dedicated servers no more will there be annoying lag and host advantage followed closely behind by his host shotgun
where they asked how far in advance that a game should be official y announced?
Multiplayer: What would be the perfect cycle for you for any game that you’re working on? From when you’re giving them that “geek boner” to when you put out the game? You don’t want to be Apple? You don’t want to be: “It’s on sale right now?”
Blezsinski: There’s different ways of doing it. And Apple’s been very successful with what they do. When you sell a movie or when you sell a video game you want it to be an event release. And the retailers what to know what date to expect it. And the marketing team needs to know. So many people need to coordinate that if you don’t have a plan, you might as well give up on it. So I think a year is roughly a good amount of time. You can do that on a slightly more compressed schedule.
Notice at the end where he says, "...a year is roughly a good amount of time." but also mention that it could be "slightly more compressed.."
I don't think Gears 2 in coming this year unless they announce within 2 months.
And it will show what these improvements are capable off