110°

Cancelled Perfect Dark Core was 'like Deus Ex'

Rare's cancelled Perfect Dark game would have been built around an "open-ended sandbox" that felt similar to Deus Ex, an ex-Rare developer has revealed.

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TheLyonKing4192d ago

Microsoft probably wanted it to be kinect but canned it cause it would have been awesome without kinect.

But in all seriousness that sounds cool I still like playing the original shame it was cancelled.

NukaCola4192d ago

I'm sure it went down like this:

MS: "Make this a Kinect rail shooter, or not at all!"

RARE: I miss Nintendo. *tears*

otherZinc4192d ago (Edited 4192d ago )

He lost me at the Mirrors Edge comparison, I hated that game.

Kameo 2 & PD2 may release next gen. M$ just wanted to get rid of this fool, the same way 343 got rid of the fool that wanted to change Halo4.

No wonder no one at Rare talks to this clown anymore.

tigertron4192d ago

Shame, it would have given them a second chance after Zero. Zero would have been good had it not been for the controls. Moving Joanna felt like driving a tank.

nirwanda4192d ago

The online bit was quite good, and the coop would be good if the story was a bit better and they made more sections where the two went seperate ways more ofter while still seeing each other like the building sniper bit.

hazelamy4192d ago

and instead they got them making avatars.
well done ms. o_O

Picnic4192d ago (Edited 4192d ago )

I'm not going to go down the implicit 'Rare is creative', 'Microsoft are just business' line at all.
Microsoft let Rare make Banjo Kazooie: Nuts and Bolts which still seems like an incredibly bold thing to do.
Whilst the game doesn't entirely agree with me, I realise that is partly because I lazily can't be bothered to make vehicles. And they let them make Grabbed by the ghoulies and later release Kameo which they originally started for the Gamecube.

Microsoft always seem to have been very serious about trying to keep Rare as it was on Nintendo consoles.
I don't think that they ever wanted Rare to become just like any other developer so the grittier take that Rare proposed for Perfect Dark Core might have seemed unnecessary to them. Microsoft are suprisingly about the kids. It's just disappointing that Rare hasn't come up with anything more than a sports game for their Kinect.

WetN00dle694192d ago

WHAT?!?!?! I didnt know this..........first they cancelled a great looking Kameo 2 and now they say MS had cancelled a new Perfect Dark..........WOW......makes me wonder if the Heads over at Microsoft can only count to potato.

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80°

Perfect Dark Zero - A Chance to Replay Before the Reboot

With the Perfect Dark reboot set to launch later this year, it's time to look back at Perfect Dark Zero, nearly 20 years later.

9d ago
Cockney8d ago

At the rate xbox is going you'll have another 20 years to play the original before the reboot arrives

80°

Perfect Dark Zero - Unique Ideas, Flawed Execution

Perfect Dark Zero launched alongside the Xbox 360 back in 2005, to much criticism. 18 years later, is it worth another look?

x_xavier_x173d ago

Perfect Dark Zero was the first game that I purchased for my XBOX 360. I still have the game in my collection. I think I played it for about 45 minutes in total over the past 18 years. It's a really bad game, and I was so disappointed when I first fired it up almost 20 years ago.

zacly173d ago

I had fun with the mutiplayer. Didnt feel like Perfect Dark, but still had some fun with it

280°

PlayStation and Rare congratulate Nintendo on Zelda: Tears Of The Kingdom launch

Rival companies, including Sony and Ubisoft, are being good sports by congratulating Nintendo on Zelda: Tears Of The Kingdom's launch.

GoodGuy09369d ago (Edited 369d ago )

Well deserved and how AAA is done. 96 meta score...please be inspired other AAA companies lol.

Sonic1881369d ago

I'm having a blast with this game. I love the fact that you can add different things to your sword and shield

Ezio2048369d ago

While Sony doesn't have 96+ metascore game other than UC2, they are much more consistent in releasing 90+ metascore games than Nintendo.

Individual studio wise Rockstar beats any other studio though in releasing 95-96+ meta games.

sadraiden369d ago

I'm a simple man. If there's a new Mario/Zelda/Metroid, I buy it.

jznrpg369d ago (Edited 369d ago )

@sadraiden
Metroid Dread was a bit disappointing to me those robot chases got old after the first one. Well made game but the robots were tedious more than fun and it ruined the game for me.
The rest of the game was really good but the robots played such a big part unfortunately.

Dread was fitting name when I saw them I dreaded another stupid robot to take down.
It’s like the weapon breaking in Zelda. Tedious.

Mario’s for my kids and Zelda for me.

I like games like Fire Emblem and Xenoblade.

Hopefully they make a mature RPG someday but Nintendo doesn’t do many new IP especially geared towards adults but I can hope. I want Sony to do the same thing

MrNinosan369d ago

The 96 is because it has Zelda in the title and made by Nintendo.

I played 20 hours yesterday, and this is no way near 96 for ME. Journalists are to scared to judge games for what they are.
If another AAA game was missing voice acting, had long loading screens, up to 30 fps, non compelling story, annoying controls during puzzles, a unnecessary complicated way to go through your weapons and what to combine etc, that game would've been slaughtered.

Not gonna take anything away for TotK, it's a great game, but journalist are to scared to actually talk about what doesn't make it perfect, even if they give a perfect score.

So far for me, a strong 8, a little bit better than BotW, mainly due to what crazy combinations you can play around with.

stupidusername369d ago

You played 20 hours yesterday? That’s impressive for a game to keep you glued to a screen for 20 hours in a day. But don’t forget to take care of your health.

There’s several Zelda titles that had scored much lower. Most of the 2D / top down zelda games says hi. And Skyward Sword.

MrNinosan369d ago

@stupidusername
All main Zelda games scored over 90.

Umb368d ago

I agree, have the same feeling.
If games on the other consoles has some of what was present or lack of in TotK, I'm sure it would be marked down. Just the muddy texture in some area/jaggy lines/shimmering would be points deducted.

But some how TotK seems to be immune to these technical issues and lack of extras.

Seems like a two tier scoring system. iI's a great game but if it's technical flawed, so score accordingly.

These kind of action by game journalists (cough), just makes people trust them less. Granted most people fear a raging fan mob!!

DarXyde368d ago

"I played 20 hours yesterday, and this is no way near 96 for ME. Journalists are to scared to judge games for what they are."

So it sounds like you establish this is your opinion, then proceed to say journalists are not being honest (i.e., a 96 is not real based on your time with it). By the way, I really don't understand why people make this distinction between scores like 96 and 88. Both are extremely good scores and the point is that they are great games and highly recommended.

"If another AAA game was missing voice acting, had long loading screens, up to 30 fps, non compelling story, annoying controls during puzzles, a unnecessary complicated way to go through your weapons and what to combine etc, that game would've been slaughtered."

Okay....I have strong disagreements here. First, VA is not "missing". That would mean it was fully intended to have it and it launched without it. Second, I find it interesting that anyone would say any other game would be slaughtered for long loading screens, frame rates up to 30fps, or non-compelling story, when you have examples of games with that criteria doing exceptionally well. Metal Gear Solid 4 was excellent, but you literally had to install on a chapter by chapter basis (which, by the way, it is well known reviewers were not allowed to talk about it—no such restrictions for TotK). Demon's Souls actually had long loading times AND frequently ran sub-30fps and barely missed 90+ aggregate score. Then, of course, we cannot disregard Shadow of the Colossus. All phenomenal experiences, but would you be inclined to say they do not deserve their acclaim?

Regarding narrative, I genuinely hate how gamers feel that story is a necessity in modern gaming. Maybe I'm old, but I don't see why that's needed in a game. It can help with making sense of your actions in a game and give a sense of purpose and immersion, but really, that's not a must for game enjoyment. I'd go as far as to say I don't find it necessary in reviews.

Controls and complicated weapon mechanics are fair criticisms. The other stuff I don't agree with.

Tapani366d ago (Edited 366d ago )

Play it longer than 20hrs. I get it, you are a busy family man, you don't have 40-60hrs to get "into the zone", but some games just need it. Just like some book series' and tomes of the past. Heck, some albums take 5-6 listen throughs to get the jist of it (especially classic Jazz or Classical music albums). It's just as is.

Zelda TotK is incredible, there's no denying it. Personally, I find the sound design and music the most impressive aspect of the whole thing. Second comes the creativity. Third all of those things the reviews write about it, game systems, story, puzzles and other "game stuff". I like the "art" stuff the most.

+ Show (2) more repliesLast reply 366d ago
TheEnigma313369d ago

Same ol Nintendo. Living on nostalgia.

King_Noctis369d ago

And that brought them to 100+ million plus Switch sales. I’m sure Nintendo is crying over having only 100+ million fan.

TheEnigma313369d ago

Of course they aren't. That's why they make the same games with minimal effort because they know you all will buy it with no resistance. They even charge $70 even though it's last gen.

MrNinosan369d ago

No, removing their handheld console made them reach 100+

DarXyde367d ago

TheEnigma313,

"Of course they aren't. That's why they make the same games with minimal effort because they know you all will buy it with no resistance. They even charge $70 even though it's last gen."

¿Que?

Please explain what you mean by minimal effort. Last I checked, their games run very well. The most recent Pokemon is the only exception to this that I can think of.

What do you mean same games? Same franchises? Some play in a very familiar way and some are even remakes, but it's amazing to see anyone complain about Nintendo making "the same games", yet remakes and sequels dominate the industry where mechanics that work aren't overtly revised. Why should they be if they work? To Nintendo's credit, I would say they do the most to change their games between entries. Splatoon feels largely stagnant, as does Pokemon, however.

Then you've got the bloody argument of Nintendo charging $70 for last gen. I think it's BS for them to charge $70 now—they're basically doing what Activision did with MW2: "because we can and you'll buy it anyway." The problem I have with this argument is that I swear to God it is impossible for haters to decide what generation Switch is. When Switch outpaces PS4/Xbox One, the argument was that Wii U was competing with gen 8 and Switch is gen 9. Now, you argue that Nintendo is charging $70 for a last gen game? Can we get a little consistency from you lot? Pick a lane and stay in it, please.

Plenty of reasons to go after Nintendo. Plenty. This just feels like nonsense.

Asplundh369d ago

"same games with minimal effort"

I'm pretty sure they would had ran these franchises into the ground already if that was true, but it's not and that's why their IPs continue to sale.

Hamzilla77369d ago

Dont feed the N4G troll.... let them speak to nothing.

Hamzilla77369d ago

You are so wrong on every level of wrong.... but keep on keeping on!

368d ago
King_Noctis368d ago (Edited 368d ago )

The same game? Have you honestly played it yet? There is a huge world on the sky and in the underground, along side the normal map from BOTW but with so many changes as well.

And why wouldn’t people pay $70 for a 96% Metacritic game? Or would they rather pay $70 for a “next gen” game like Redfall instead?

execution17368d ago

🤷‍♂️ and they're doing a better job at it than xbox is with their ips

Profchaos368d ago (Edited 368d ago )

How this is a totally new game the IP might be old but realistically it's only the character names that link this game with the 80s and 90s Zelda games.

That's like saying you'd hate to see another Spyro

+ Show (4) more repliesLast reply 367d ago
mjchitown369d ago (Edited 369d ago )

funny you said that when you talked about sea of thieves and Everwild on your profile. but want to play like you didn't know they've still around . you played yourself

__SteakDeck__369d ago

@mjchitown I think you’re the only that played yourself. Lol He obviously knows they’re still around. He just said that because he’s sarcastically calling them irrelevant. Which they’re, compared to what they used to be.

shinoff2183368d ago

Mjchitown,

Gotta learn a little sarcasm buddy. Read hofs post again a little slower

bRuud83369d ago

I own both PS5 and Switch and I am really enjoying BOTW for the moment so I am not ready for Tears of the Kingdom, but I'll get it eventually.

Markdn369d ago

It's a quality game and I wish Nintendo were a cross platform developer and not a hardware specific one. as can you imagine this on series x or Ps5. Just look at the ue5 stuff people have done, hope there next hardware is extraordinary.

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