For the series' third entry, Scribblenauts Unlimited, developer 5th Cell has given the entire concept a fairly radical overhaul, building on the refinements of Super Scribblenauts. They've thrown out the discrete puzzle-by-puzzle structure of the previous games in favor of a massive, interconnected world in which each locale contains multiple problems to resolve. The game benefits greatly from the move away from handhelds, although you can play (solo) on the Wii U GamePad. This is an ideal setup, really: You benefit from the power of console-level hardware (which means huge levels and no evident limit on the number of objects you can have on-screen at once) while still enjoying the handheld experience.
Jared writes: "Mario in Metal Gear? The best Mario cameos aren't always in the games you'd expect. Check out the top guest appearances the portly plumber has to his name."
Scribblenauts has long been a series lauded for its wealth of adjectives and nouns. Sometimes, it's astounding to discover exactly how far this can go, and that's why we have gone to the trouble of scouring for the most obscure and curious words that somehow yield results.
Having recently found out about Scribblenauts, the fate of 5th Cell is hard to witness.
the problem of scribblenauts is that it just couldn't work on Playstation/Xbox... Nintendo, PC and Mobile was not enough to support the franchise
looks like such a good game.
i have high hopes for this one. preordered it so i could get the cool hat and it sits next to my hori screen protector waiting for sunday.
Played it at PAX Prime on the Wii U.....sooooooooooooooooooooooo ooo good!!!!