Default Prime Writer Kyree Leary recently discovered that he couldn't skip Assassin's Creed III's opening cinematic. This got him to thinking about the games he's played that make pausing and skipping in games so frustrating. Something as simple as this needs to be in ALL games. Period.
Non-playable characters in certain games are meme material, thanks to their foolish behavior. These are the big-budget games with the dumbest NPCs.
Bethesda makes the most consistently stupid NPCs, like really bad... yet I still can't help but love playing their games. Guilty pleasure, I guess. *sigh* 😩
Every Bethesda game and Every Halo game. This list needed to have Cyberpunk somewhere.
Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.
My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.
Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.
The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.
With the recent reveal of Assassin’s Creed Mirage and the promise that the series will return to its roots, there hasn’t been a better time to get stuck into Assassin’s Creed’s back catalog, whether it’s replaying an old favorite or getting lost in previously looked-over classic.
I really enjoyed Assassins Creed 3. My only complaint was that I didn’t enjoy when I had to switch from Connor to Desmond. It’s a personal preference, but Connor’s story was just more fun for me.
On a side note, Black flag was the most enjoyable of the AC games I played.
Yeah, i think all game should have a skip option for cinematic scenes. Because usually after the first play through you don’t want to see it again.
Another example me and my friends love playing Halo 4 spartan ops and theres an opening scene on every one you start up and you can never skip it. Yes it not that long but skipping right away to gameplay is a nice feature to have.
I gave up on Assassins Creed 3 because of some horrible glitches but also because I wasn't interested in it's story and couldn't skip the cut-scenes, sure I watch most games cut-scenes but sometimes I just can't be bothered and want to burn through the game. Doesn't help that the Assassins Creed series has incredibly repetitive and uninspired game play. An unpopular opinion sure but I'm sure you guys & girls here have played more than a few games that you just wanted to get through, PS+ games for example.
Skipping... yes, we need it.
Pausing is weird. I remember Demon/Dark Souls and it adds a level of excitement. But, generally life happens and you need to pause games.
I got in trouble thanks to no-pause. Was listening to important dialogue in MGS3. If you hit start, it pauses, but in the worst way. It goes to text only, so you can't be sure who is talking without an extra layer of thought, and you miss out on voice acting. Scenes are unpauseable, too.
My wife came home mid scene with major emotional conversations to be had, I was half sick in a pitch black room for the last hour playing. Big story scene occurs, I should be listening to wife, I keep one ear and one eye on the TV.
Tip: don't do that.
Maybe you'd rather stare at a line slowly filling up instead!!