In the months since the release of Street Fighter X Tekken on PlayStation 3 and Xbox 360, and subsequently on PC as a Games for Windows – LIVE title, Electronic Theatre has made no secret of the disappointment brought about by the videogame. After three solid Street Fighter IV outings Capcom had rejuvenated the beat-‘em-up genre in a way that no other franchise could, and yet here at the very top of their game they deliver a lukewarm revision of the new formula with a handful of new characters taken from another widely respected franchise. Here on PlayStation Vita however, that bar has not yet been set, and the competition Street Fighter X Tekken faces is far less aggressive.
Or it's about to leave the storefront like another Capcom title.
With Street Fighter 6 now upon us, it's time to look back at some classic Street Fighter titles, beginning with Street Fighter X Tekken.
It was a cool gamble imo. In reality, everyone were waiting for Namco version, Tekken X Street Fighter.
What killed this game was their planned reliance on GaaS with the whole gem system. It made little sense and made the game extremely unbalanced. Not to mention the unbalance of most of the characters, especially on the Tekken side
Ahhh the game that Capcom had DLC on the disc on release yet you had to pay to unlock it
VGChartz's Daniel Parker: "Tekken and Street Fighter - two giants of the head-to-head fighting genre. A clashing of decades-old titans that was once thought to be a dream matchup that would never happen. It ignited a flame of excitement that quickly fizzled out and became a cautionary tale for game developers."