WC writes: Video games based on movies on the whole are, let’s face it, a load of old tosh most of the time, and it’s not hard to see why; developers blow all their cash obtaining the license to adapt a popular film, and have little left to actually pump into, you know, hiring programmers with a fully functioning cerebrum. Hence the reputation video game adaptations of movies have earned as generally being ropey, with only a few notable exceptions, such as Goldeneye on the N64. Here are ten particularly offensive instances of a studio throwing quality to the wind in favour of a quick buck.
The Nerd Stash: “Video Games becoming movies are usually met with failure. But what about vise versa? Here are 10 bad video games adaptations based on movies.”
JAWS & FIGHT CLUB was the shyte back in the day
Not sure why those 2 titles are on the list ?
Top gun all you had to do is flight up in all the levels and you can beat the game
However you game, celebrity cameos can always make the experience more interesting. Here is Bit Culture's Top 10 Celebrity Cameos In Video Games.
Jumper: Griffin’s Story had me walking on air. I don’t mean that in a heavenly bliss sort of way, but in a more literal sense. There was an entire level in that physically had me running twenty feet above the ground. There was a particular floor, who’s texture would disappear from a certain field of view, which made it seem as if you were standing on nothing. This was only for one level, but considering the game only took me 2 1/2 hours to get through, it was a decent chunk of the campaign. This little bug is a great representation for the overall experience you’ll have with Jumper: Griffin’s Story.
As bad as it was I found myself actually enjoying Friday the 13th when I was a kid. Even with a purple Jason
Battleship: the board game : the movie :the game : the book.
Lets face it, we need more books based on video games, as much as battleship needs a longer title.