Alex Hutchinson is a current Creative Director of Ubisoft’s Assassin’s Creed III. Prior to this, Hutchinson was a Creative Director of the Electronic Arts’ game, Army of Two: The 40th Day, a Lead Designer for Spore, Sims 2, and was a Co-Lead Designer on The Urbz: Sims in the City. From 2001 to 2003, he was a Designer and Design Director at the Australian company, Torus Games, where he worked on games such as The Invincible Iron Man. In addition to making videogames, Hutchinson has also written for industry publications such as Edge, Games, PC Zone, PlayNation, The Official PS2 Magazine, and others. He has also spoken about games at industry conferences such as D.I.C.E. Summit, GDC, E3, and others. Finally, Hutchinson has a BA in Archaeology and Classics, and a Masters of English and Writing; both from the University of Melbourne.
Ubisoft says they are focusing on two "core verticals," and that's to return as a leader in the open world genre, and live service games.
Calling Ubisoft a leader in open world gaming at any point in time would be like calling Dollar General a leader in retail.
I don't think they were ever the leader tbh. I've never really cared for any of their open world games. I do wanna try watch dogs 2 because it looks like it's set in San Fran. Looked interesting
Hanzala from eXputer: "With Ubisoft's practices becoming increasingly anti-consumer lately, the destruction of The Sands of Time Remake looks almost inevitable."
Hey Ubi, here's a gun, don't shoot yourself in the foot.
*Ubi takes gun, aims at foot, empties clip*
Top executives including games boss Sean Shoptaw have also been promoted…