Excerpt: A game’s difficulty is a very interesting thing. Sometimes it defines a game, and sometimes it destroys a game. In some cases, people hail it as the thing that makes a game a hit, while other games live in infamy thanks to just how difficult they are. Difficulty is certainly a subjective measure, and certain people are going to find different thing more difficult than others, but when the majority of a community holds one opinion, It’s probably a fairly good measure of a games difficulty.
So what happens when a game, or part of a game is so mind-numbingly, pants-dirtyingly hard?
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
TheGamer writes, "Some weapons resist the test of time."
Absolutely not - if anything, I'd argue they're too easy.
They're too damn easy.
I agree. A perfect example is Super Mario Brothers. The first three were a serious challenge especially the second and third one.But now I beat them with almost no effort at all. I finished New Super Mario for the DS and thought 'wait, that's it? Are you kidding me?' Many games I can easily breeze through and even hard mode isn't hard anymore. Gaming has gotten so soft and most people don't even care. I sit and watch gaming degenerating before my eyes and most people don't even care.And now people are starting to say single player isn't important anymore. I really think the industry is trying to stop people from buying games or something. People are already buying less and less games and they just seem to be look for more ways to disrupt sales.
The examples given are a little more unforgiving that the new Super Mario for DS.
Any individual who questions the fun of games like Dark Souls and Demons Souls and thinks they are easy games are lying to themselves.
Does the mere gimmick of being Hard = More fun?
well back then yes, even ps2 games had a lot of challenge but nowadays these games are hella easy.