It has only been a couple of days since Rockstar confirmed the Grand Theft Auto 5 release date window, although this hasn’t stopped more clues being left from official Rockstar comments that explain the lack of PC details, and also pre-orders are detailing more images and locations for GTA V. We know there are just a few days until pages of information will land in a magazine exclusive, but it seems that this fact has meant people in the know are being looser lipped when it comes to the finer GTA V details.
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
Former Rockstar Games Technical Director Obbe Vermeij has finally revealed why some planes would randomly crash in GTA: San Andreas.
This fly by feature was on the cutting room floor due to the random plane crashes and it's one of those things I'm so thankful made it into the final version as these random fly by and crashes make the world seem more alive on the extremely limited PS2 hardware you needed everything you could possibly get in a open world to convey that feeling.
And accross hundreds of hours of gameplay I probably died around 3 times as a result of these fly by failures but I loved every time it happened
It made the world feel more human, and honestly kinda insane that even today with all these open world games, almost no one can capture that like R* even when compared to their ps2 games
Lol, I remember those. I vaguely remember dying from one crashing into my car once too.
Well this is useless. We already know this
and not from girders either?
No duh, einstein!! The reason its delayed is because the new york office is under water. How ever did he come to this conclusion? He must be a real detective.
This is just dumb.
First of all, I'm not even sure why where a trailer is put together is news to begin with. Honestly, does anyone care?
Secondly, nothing confirms the trailer was made in Scotland. It's a pretty stupid assumption if you ask me.
Even if the trailer was made in Scotland, would you expect Rockstar to release it when the publishing and marketing side of their business is completely shut down?
Hell, I sent an email to their Max Payne 3 multiplayer feedback address about an issue in the game. That was on Monday. I've gotten two "message delayed" emails basically saying the email has yet to be delivered. Having email access is probably important when you release a trailer for your biggest game ever to the world. That, and they probably need to get that trailer to different press outlets. Rockstar isn't just going to stick it on YouTube. They want it on IGN and all the other big sites at the same time. They have to get the trailer to those sites ahead of time, and get them under an embargo so it isn't released before Rockstar is ready.
People seem to think this is nothing more than a case of some guy in the NYC office not being able to turn on his computer and post a file to Youtube. The issue far more likely has to do with how that trailer is going to be released to the media, and Rockstar being able to make themselves available to the press for when hype for the game goes through the roof.