Set for release throughout Europe and North America tomorrow, Assassin’s Creed III is the fifth home console iteration of the Assassin’s Creed franchise in just six years. As such there’s a lot of work gone into not just making sure that the Assassin’s Creed III is the best videogame the series has offered thus far, but also that fans are aware of it. Talking with Lead Game Designer Steven Masters, Electronic Theatre finds out just what makes Assassin’s Creed III more than just another sequel.
Non-playable characters in certain games are meme material, thanks to their foolish behavior. These are the big-budget games with the dumbest NPCs.
Bethesda makes the most consistently stupid NPCs, like really bad... yet I still can't help but love playing their games. Guilty pleasure, I guess. *sigh* 😩
Every Bethesda game and Every Halo game. This list needed to have Cyberpunk somewhere.
Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.
My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.
Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.
The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.
With the recent reveal of Assassin’s Creed Mirage and the promise that the series will return to its roots, there hasn’t been a better time to get stuck into Assassin’s Creed’s back catalog, whether it’s replaying an old favorite or getting lost in previously looked-over classic.
I really enjoyed Assassins Creed 3. My only complaint was that I didn’t enjoy when I had to switch from Connor to Desmond. It’s a personal preference, but Connor’s story was just more fun for me.
On a side note, Black flag was the most enjoyable of the AC games I played.
Good to know they try so hard to keep it fresh instead of repolishing the same ol turd.
The jump between AC2 and AC3 it's almost the same as AC1 to AC2 it's a new engine and fresh everything almost nothing has been recycled... this AC3 is the one that did AC2 and they moved to AC3 while AC:B and AC:R was 15% of the of AC2 + some random developers this is what it appeared to be