60°

Dean "Rocket" Hall at GamerCamp in Toronto

This years Gamercamp happening from 3rd to 4th November in Toronto, Canada will welcome Dean "Rocket" Hall. He will talk about the DayZ Project and the way from DayZ mod to DayZ Standalone game, which will be released in an Alpha version at the end of the year. Dean attended a lot of conventions this summer, but his appearence at Gamercamp will be his first visit in Canada. We hope he will reveal some new information about DayZ Standalone.

Besides Dean there will be a lot of other speakers from the gaming industry. There will be appearances of Patrick Redding (Splinter Cell), Mary DeMarle (Deus Ex), Zach Gage (Guts of Glory) and a lot more.

Bonerboy4242d ago

Oh BOY oH BOY Oh BoY....inappropriate boner!!!

90°

Two Decades Later, the Original Splinter Cell is Still a Masterpiece

They don't make games like this anymore.

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gamingbolt.com
vgvill20d ago

Too dated in my book. The AI is way too unpredictable to be acceptable today. It's definitely a game of its time.

Jingsing20d ago (Edited 20d ago )

Agreed with those sentiments. The quality of the CPU controlled characters make or break a stealth game and they are pretty poor in all the Splinter Cell games by today's standard. This is what led me to playing Spies vs Mercs all the time in later games just to get a better stealth experience from a real person. Arguably Sony are making better stealth games albeit not Tom Clancy stuff.

TheProfessional20d ago (Edited 20d ago )

You should stick with fortnite or one of the countless bloodborne style games then. What a joke.

rlow120d ago

I had a good time with the game. It is a product of its time. But when it came out it was a must have game for a lot of people. I wish Ubisoft would make another game in the series or at least a reboot.

vgvill20d ago

They are making a remake, I think. I loved the original game when it was released, but I tried to play it again in recent years and just couldn't get on with it. The same with the older Hitman games.

PrecursorOrb20d ago

Yeah chaos theory still holds up though I gotta say. If you’re a fan of the series I highly suggest you go back to that one. Ubi has said they are remaking sc for “modern audiences”. I don’t have a lot of faith for the future of that company

Chocoburger20d ago (Edited 20d ago )

Due to the lack of modern stealth games, and me constantly playing the MGS series, I've been looking for alternative stealth games to play, and went back and re-played the SC series recently. I wouldn't call SC1 or SC:PT masterpieces, there are AI issues, they're very much trial-and-error games, and that can lead to a lot of frustration. I also found the stories in this series to be boring, uninteresting, and just sloppily told. Cinematics are also of poor quality for both in-game scenes and CG cut-scenes, the soundtrack didn't leave any impression on me either.

Chaos Theory is better, but there was still a lot of room for improvement, and Double Agent (old gen ver.) was a sloppy mess that ended up a regression from CT. But still, at least they tried back then, these days Ubi-junk doesn't even try to make good games!

HvNzSoul11d ago

Everyone needs to quit with all of the unnessacery Ubi-hate. SC Conviction and Blacklist are both still good games.

HvNzSoul11d ago

Everyone needs to quit with all of the unnecessary Ubi-hate. SC Conviction and Blacklist are both still good games, they just weren't 100% focused on stealth with Conviction and they remedied that in Blacklist. The only thing they have released recently that I was disappointed with was Watch Dogs Legion, and Skull & Bones. Everyone seems to be salty about the misleading trailer for the original Watch Dogs and The Division. Which are also, both good games, and actually Watch Dogs seems like it was ahead of its time even with all the trailer drama (having gone back and played recently, can say the game didnt deserve all the flak). Yeah the misleading E3 trailer that had better graphics than release is understandable to a very small degree, when most Teaser Trailers, or Game Demo's only have that portion of the game developed so they use the highest quality assets of w/e they have being showed, or what they are showing was made purely for the showing, allowing for extra polish . As to the gripes about minor game design changes, or cut features upon a games release just goes to show how unknowledgeable most gamers are in terms of how game development works or to even understand what what the hell a WIP, let alone titles still in early development.

Good games from Ubi since 2014 (Year that SC Blacklist Released) include:

Watch Dogs 1 & 2
The Division 1 & 2 (Although I had a hard time getting into The Division 2 at first)
R6 Siege
Ghost Recon Wildlands & Breakpoint
Immortals Fenyx Rising
AC Origins, Odyssey, MIrage (Haven't finished Valhalla games too damn long)
Far Cry Primal, and 5 (6 also has a length issue)
Avatar Frontiers of Pandora
Prince Of Persia The Lost Crown

Haven't played a couple of titles those being For Honor (played at launch but didn't honestly give it an actual go), The Crew, R6 Extraction and at the time of writing this xDefiant.

Even if you absolutely hated any of the above titles, they aren't inherently bad games, they're just good, but not always top quality either.

I say give Ubi credit where credit is due, they at least fix games post launch if they start out rough, Breakpoint is an excellent example this and is such an enjoyable experience now compared to it's launch.

80°

DayZ New Expansion "Frostline" Announced for Q4 2024, Key Features Revealed

Bohemia Interactive has today revealed DayZ's new premium expansion called "Frostline," which will be out this Q4 2024.

100°

Deus Ex Deserves Better Than Being A Scapegoat For Embracer's Screw-Ups

Hanzala from eXputer says, "After multiple delays, cancellations, and ownership changes, the misfortune of Deus Ex continues; this gem of a series deserves better."

maelstromb115d ago (Edited 115d ago )

One can only hope at this point Embracer will need to generate an influx of cash flow, and what better way to do so than to sell off some of its IPs... namely Deus Ex, to a competent and talented studio capable of delivering a game noteworthy of the name in future. And thinking about it further, I don't know why Embracer would sit on the IP vs sell it if it means staying in business or not.