Perfect Dark saw the release of 4 new maps today, and now, courtesy of StudioCook.com, you can see what they all look like in these whistle-stop tours.
Enjoy!
With the Perfect Dark reboot set to launch later this year, it's time to look back at Perfect Dark Zero, nearly 20 years later.
At the rate xbox is going you'll have another 20 years to play the original before the reboot arrives
Perfect Dark Zero launched alongside the Xbox 360 back in 2005, to much criticism. 18 years later, is it worth another look?
Perfect Dark Zero was the first game that I purchased for my XBOX 360. I still have the game in my collection. I think I played it for about 45 minutes in total over the past 18 years. It's a really bad game, and I was so disappointed when I first fired it up almost 20 years ago.
I had fun with the mutiplayer. Didnt feel like Perfect Dark, but still had some fun with it
Full remakes of games are here to stay, and that's why we've thought up a list of 10 video game sequels and prequels that deserve a full remake.
Just can't take this list serious when they mention DA:2 and what they said about it.
Parasite Eve
The Bouncer
Dino Crisis
Metal Gear Solid
Silent Hill
Final Fantasy VIII
Croc Legend of the Gobbos
Chrono Trigger
Sonic Adventure
Mario Sunshine
I was on the phone with microsoft, to find out if I could in someway contact Rareware to give ideas to improve the game to appeal to more customers. There's not really a way we can speak with them directly, but the microsoft employee will be contacting them telling them the kinds of stuff i suggested to making the game even better and more like its predessor (gameplay wise).
Here is what I suggested so far:
1. Give us the ability to jump using the right thumbstick button, this way we dont take our thumbs off the looking stick. We need to be ablt to jump onto enemy hover crafts, and our own-it's only fair and realistic to b able to do that!
2. If they give us the ability to jump, let low gravity be a fun little gameplay option to mess around with in multiplayer.
3. Bring back the following options from the old perfect dark:
-fast movement
-slow motion
-1 hit kills
-old multiplayer maps
4. Physics improvements (especially with vehicles- sick of hovercrafts killing ppl just by moving in the direction of those ppl, before even making physical contact).
5. Continue the storyline through expansions rather than sequels (with better voice acting, lol), so that we do not have to get used to new formats, etc.
The guy said that to add in jump would mean redoing the physics, making a download as big as 300MB. He said he will suggest to them an expansion to get all this type of stuff in, after all, these features did make the original perfect dark probably the most highly rated, and versatile console shooter until halo.
I have come up with more features to suggest to them below:
1. Bring back all the rest of the old weapons, characters, etc.
2. Improve graphics (to satisfy gamers who let graphics that are not completely life-like ruin games for them)
3. More players in (online and lan) multiplayer- up to 64 players as Rareware originally planned- the original xbox could handle 32 ppl in multiplayer easily, and with the 360 being 12x and more that power, I think 64 players should be quite simple.
If anybody has additional Ideas, PLEASE REPLY TO THIS Article with a comment titled "New Idea", I WILL INCLUDE IT IN MY NEXT CALL WHICH WILL BE THIS FRIDAY (6/9/06)- PLEASE bring ideas ASAP!!!
We will not be paid or anything for this, we will only get the hope of the strong possibility of having wishes for improvements granted. (duh, lol!)
Thank God microsoft listens to customers, sony never did that (I know because I've tried)!!!
I just downloaded these maps last night there awsome worth the 500 points!
awesome!
sweet!