A breakdown of the best PS3 racing games according to Rantgaming.com. Games are rated based on replay value, graphics, gameplay, and controls
After nearly three decades of NFS games, here's a list of the best Need For Speed titles that have ever been released in the past years, ranked by The Nerd Stash.
Met with derision from existing Burnout-series fans at the time, Burnout Paradise remains arguably the greatest open-world racing game of all time. Here's why.
I played through the remaster quite recently. It's not as good as I remember, but I think a lot of that is because the "open world" thing was still pretty fresh back then.
I do think there's a gap in the market for a game like Burnout. With the new gen they could really make car damage a huge selling point again.
Burnout paradise remastered and original are my favorite, i got the platinum trophy for both games the nighthawk is my favorite car
Personally don't give a shit for open world racers. Give me a new Motorstorm, Split second, Outrun.
From Digital Foundry: "Welcome to the third part in the biggest DF Retro episode we've ever produced - a year-by-year look at how 1080p gaming fared on the PlayStation 3. Launched in 2007 touting its then-exclusive HDMI digital interface, Sony layered full HD gaming on top of its Cell processor and RSX 'Reality Synthesizer' as key selling points for its third generation console. Of course, we all know how that turned out - both Sony and Microsoft machines routinely ran the most advanced titles at sub-720p resolutions, often with questionable performance, so what happened to the 1080p dream?
In the first two parts of John Linneman's investigation, we've covered off the first four years of the Triple's lifecycle and moving into 2010, the overall fortunes of the PlayStation 3 continued to improve. The platform holder released - what was then - the most advanced motion controller in the console space, backed up by experiments with stereoscopic 3D, which turned out to be a short-lived but still formidable pairing. Combined with a strong E3 showing, PS3 was looking good.
However, it's fair to say that it was a fallow year for 1080p gaming on the system, with only Scott Pilgrim Saves The World's razor-sharp pixel art upscaling, Castle Crashers and Soldner X2's 3D/FMV stylings accommodating full HD output - alongside a wonderful Monkey Island remaster."
Just remember ladies and gentlemen, Sony never said all games would be 1080p. Only that the system would support games up to 1080p in a survey before the system was released.
https://spong.com/article/9...
And as we saw, some games did support it, some games tried their best to support it and some games didn't or never reached it.
Is a higher resolution great to have if you can do it? Sure. Is it necessary for a fun game? No
But what I find interesting is Eurogamer. Are they really talking about HD and PS3 in their article or are they really pushing their 4.50 Euros 4K video download subscription? Seems one is being used to sell the other. Just look at the bottom of the article.
This really feels like a filler article. I don't feel like I learned anything notable or substantial from this. I feel they could have reduced the unnecessary intro and over-explanation of things and put the whole series in one article for a more substantial and possibly informative piece rather than piece-mealing it out as they have.
I'm not impressed with much in terms of racing this gen. Graphics have been really raised racently, and it wasn't by the "two kings" (GT and Forza) in racing. Shift 2 and the upcoming Project Cars are now DOMINATING racing games graphically, GT5 and Forza 4/H do not even compare. But physics and gameplay-wise, most everything's been "off" aside from a select few. My short list would be.
#1 GT5. It's still rocking everybody in terms of gameplay and variety. It's got every kind of 4 wheeled racing almost from Karts to F1 and everything in between. GT needs to step it up graphically now though. Forza is the LEAST of their worries there.
#2 Motorstorm Pacific Rift. Just the #1 most fun and intense arcade/off-road racer ever made or ever will be made. SOOOOOO much variety compared to the bare bones (but great) first game, and a way better racing game than the 3rd game which was more like Split-Second than MotorStorm in THIS Motorstorm Fan's opinion.
#3 F1 Championship Edition. This PS3 exclusive launch game is imho still the best F1 game this gen in terms of the racing.
#4 FerrariChallenge/SuperCar Challenge. Alot of people havn't heard about these, they got VERY little attention. They sucked because not alot of cars, but it's a fact that System 3 put into these PS3 exclusives (they were on Wii too, but they weren't as advanced) the most advanced, realistic physics to ever be in a console racer. The same physics they put into their PC sim. Good graphics for the time too. Very under-rated.
#5 Shift 2. This is only here because I think graphically, it's a sneak peek at the next level in racing sim graphics. Project Cars is improving on that. But Shift 2 has HORRIBLE physics and I disliked playing it. If Project Cars can get the physics more in line than Shift 2, and have enough of a garage to have the variety in the racing while keeping the online field fairly even like GT5 does, it will truly be the next level of racing sims, and something may actually pull me away from GT5, which nothing has based on gameplay.
Also: WipeOut HD- awesome game, awesome value, it's expansion makes it an even better value, top notch quality.