VideoGameWriters: If Dishonored proves nothing else, it is that gameplay is insanely versatile. You can choose to kill everything in sight or remain a ghost in the shadows. However, the city of Dunwall can be an unforgiving mistress, as your actions have a very real effect on the citizens by way of something called “Chaos.” Having finished my first, stealthy playthrough, I have a handful of tips to help keep you in the shadows and of little interest to the Tall Boys.
It’s a shame, really, that so few games have “borrowed” Dishonored’s Blink – in the right hands, such a power could be game-changing.
There was a small game called Aragami that “borrowed” the blink, that was a good game.
Unfortunately I heard the sequel wasn’t good so I stayed away from trying it out.
Dishonored's engaging lore, creative levels, and timeless gameplay are well worth revisiting for fans of the immersive sim and stealth genre.
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Good tips. But I think the author meant the skill that syncs with Blink is Agility, not adrenaline.