NZ Gamer - Let’s say someone played Saint’s Row and wanted to make a game like that. But set in Japan around the time westerners were being allowed in. A time of restlessness and warfare that was a true turning point for the nation. Imagine that this game designer wanted to capture the anger of the times but also create a fun, at times, silly game where events were a bit “over the top”. Now
The gaming industry has enjoyed a slew of samurai video games that do justice to the ancient samurai period. Here's a list covering them.
Due to technical issues the guys had to record twice this week! Needless to say, this one is a bit weird. Even they aren't immune to the pitfalls of modern technology! Spencer is on again for this one as the Game Out Loud Podcast guys talk about what they've been playing. What does Spencer think of Assassin's Creed Syndicate? Rob's thoughts on Ark: Survival Evolved? Jordan's excursion into Way of the Samurai 4? All these and more in this week's episode!
Bit Cultures writes: Great video games incentivize players to return time and time again. Some games accomplish this through collectibles, a new game plus mode, harder difficulty levels, multiplayer, or different play styles. Bulletstorm, while an absolute raunchy, “arcadey” thrill and one of my favorite games, only witnessed a single playthrough. The mature banter, kill combos and over-the-top moments kept me hooked, but left me wavering after the campaign. Games such as The Elder Scrolls V: Skyrim, Fallout: New Vegas and the Mass Effect series, however, easily garnered second, third and sometimes even fourth playthroughs. There are tons of nuances in these games to bring players back into the digital worlds. Similarly, Way of the Samurai 4, a third-person, hack and slash role-playing game, utilizes many elements from the latter three titles in order to keep players playing. The one major difference between replaying Way of the Samurai 4 and the other grand RPGs, however, is a player’s investment of hours in the campaign. A single playthrough of Way of the Samurai 4 may take up to anywhere from a few minutes to a few hours. Through creative use of a choice-driven story line, a rewarding new game plus mode and a variety of unlockable items and weapons, Way of the Samurai 4 offers a replayable campaign without the burden of dedicating absurd amount of hours to a single playthrough.
"I haven’t played Way of the Samurai 1 through 3, but the internet tells me they weren’t readily available the English speaking market."
..Ummm...are you retarded or just don't do research on anything at all? Way of the Samurai 1-3 were all released in the us. Way to just fail. All your credibility and hopes of being taken serious are now down the toilet.
Funny how it compares WotS to Saints Row saying that it was made to be like that, even though the series started 4 years before Saints Row 1 even came out. Hell, WotS 2 came out 3 years before Saint's Row.
Also the series was made for the Japanese market, with the only reason it (#4) came to the US being that fans of the series wanted it.