40°

You Can Keep Your Big Open Worlds—I Want A JRPG

When game designers talk about games like Skyrim, they like to talk a lot about something called "emergent narrative." In human language, that refers to the story that comes out of your actions within a game. Say you stab the Jarl of Morthal, kill all the guards, run outside, summon your horse, and immediately get killed by a dragon. That's a story. Not a particularly emotional story—but an emergent one, the type you might tell your friends about.

jc485734234d ago

we need writers. we want to talk about the story being told. was it bad or good? You don't see that in Skyrim.

Godmars2904234d ago

1) Writers. Sqaure has abandoned the idea of using them and that ME started with a noted author but ended with the two leads who weren't as familiar with plot scripting should being enough of a statement.

2) An end to characters being over powered and doing things they can't do in the regular game in cutscenes. Strive to create a balance between game mechanics and cut scenes.

Kratoscar20084234d ago

A Silent protagonist in a JRPG setting is a winning formula for me.

Games like Persona do it quite nicely.

RPGs are about you the player taking a Role while in JRPGs you use defined characters so you arent roleplaying at all.

Either way JRPGs need big worlds and good stories, Pre FFX final fantasies did it right. I dont want world driven RPGs (Like Skyrim) but i dont want story focused JRPGs (FFXIII) too so i want 50/50. Is that too much to ask?

90°

Two Decades Later, the Original Splinter Cell is Still a Masterpiece

They don't make games like this anymore.

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gamingbolt.com
vgvill21h ago

Too dated in my book. The AI is way too unpredictable to be acceptable today. It's definitely a game of its time.

Jingsing18h ago(Edited 18h ago)

Agreed with those sentiments. The quality of the CPU controlled characters make or break a stealth game and they are pretty poor in all the Splinter Cell games by today's standard. This is what led me to playing Spies vs Mercs all the time in later games just to get a better stealth experience from a real person. Arguably Sony are making better stealth games albeit not Tom Clancy stuff.

TheProfessional14h ago(Edited 14h ago)

You should stick with fortnite or one of the countless bloodborne style games then. What a joke.

rlow115h ago

I had a good time with the game. It is a product of its time. But when it came out it was a must have game for a lot of people. I wish Ubisoft would make another game in the series or at least a reboot.

vgvill13h ago

They are making a remake, I think. I loved the original game when it was released, but I tried to play it again in recent years and just couldn't get on with it. The same with the older Hitman games.

PrecursorOrb12h ago

Yeah chaos theory still holds up though I gotta say. If you’re a fan of the series I highly suggest you go back to that one. Ubi has said they are remaking sc for “modern audiences”. I don’t have a lot of faith for the future of that company

Chocoburger5h ago(Edited 5h ago)

Due to the lack of modern stealth games, and me constantly playing the MGS series, I've been looking for alternative stealth games to play, and went back and re-played the SC series recently. I wouldn't call SC1 or SC:PT masterpieces, there are AI issues, they're very much trial-and-error games, and that can lead to a lot of frustration. I also found the stories in this series to be boring, uninteresting, and just sloppily told. Cinematics are also of poor quality for both in-game scenes and CG cut-scenes, the soundtrack didn't leave any impression on me either.

Chaos Theory is better, but there was still a lot of room for improvement, and Double Agent (old gen ver.) was a sloppy mess that ended up a regression from CT. But still, at least they tried back then, these days Ubi-junk doesn't even try to make good games!

70°

A Matter Of Trust: What The Game Industry Should Do To Win Gamers Back

Skewed and Reviewed have written an Opinion Piece covering issues in the gaming industry, how current issues were issues years ago, and what can be done to help restore consumer trust.

anast6d ago

Nothing. It's up to the gamers to stop consuming content from companies that they don't agree with.

Garethvk5d ago

How do you know if you agree with it or not unless you play it? Which without conventions forces gamers to rely on trailers. Perhaps Demos should be made more frequently. But companies need to do better as well.

anast5d ago

Wait until release. Watch Gameplay. Exercise patience.

Garethvk5d ago

But is that not what they have now? Tons of gameplay or are you talking about watching actual gamers play it versus the trailers and streams? The big issue is that some companies pay streamers and influencers and they create content but for me; that is hardly a fair, unbiased, and factual look at a game.

1nsomniac5d ago

Get rid of the suits in the industry and job done!!

Garethvk5d ago

They usually are attached to the money sadly. It would be nice to have gamers in charge but you have so much money invested that business people are needed. Hence the issue; you need people who know business but are also gamers who know have an eye to the community. It sounds simple in theory that if you give gamers quality games that they want to play; money will be made. But that is not always so.

60°

From The Last of Us to Baldur's Gate 3: The success of the Game Music Festival

Marie Dealessandri speaks to Borislav Slavov and Gustavo Santaolalla about “the new golden age of games music”.

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gamesindustry.biz