Destructoid- The PlayStation Vita's library has already seen its fair share of console ports, especially when it comes to fighting games. Mortal Kombat, Ultimate Marvel vs. Capcom 3, and now Street Fighter X Tekken has made the jump. Having played many of these ports, there seems to be a common theme to them: get the base game, all the DLC released, then add in some Vita-specific extras.
In that respect, Street Fighter X Tekken isn't doing anything particularly new. Still, the Vita version packs a hell of a lot of content, offering fighting fans a good amount of incentive to take the dive.
Or it's about to leave the storefront like another Capcom title.
With Street Fighter 6 now upon us, it's time to look back at some classic Street Fighter titles, beginning with Street Fighter X Tekken.
It was a cool gamble imo. In reality, everyone were waiting for Namco version, Tekken X Street Fighter.
What killed this game was their planned reliance on GaaS with the whole gem system. It made little sense and made the game extremely unbalanced. Not to mention the unbalance of most of the characters, especially on the Tekken side
Ahhh the game that Capcom had DLC on the disc on release yet you had to pay to unlock it
VGChartz's Daniel Parker: "Tekken and Street Fighter - two giants of the head-to-head fighting genre. A clashing of decades-old titans that was once thought to be a dream matchup that would never happen. It ignited a flame of excitement that quickly fizzled out and became a cautionary tale for game developers."