There are two major questions posed by F1 2012. First, who is this game designed for? Looking at the main changes, and it does show a game which above all else wants to encourage a more casual audience to purchase the game, which is absolutely fine, but the focus towards that market seems a little disproportionate – F1 2012 does not bring much which is new to the table for returning fans. NGB hopes that Codemasters are successful in attracting the wider audience, but still see F1 as one of the drier racing experiences, at least on console.
The second question is why for the third game in a row, the game has released with such a wide variety of bugs which, frankly, didn’t require much play to discover. More than anything, fans of this franchise deserved a game which felt finished – F1 2012 isn’t. NGB would happily argue that a fixed F1 2011 would be superior to what we have in F1 2012, and that simply shouldn’t be.
Steve from Gamespresso argues that it's time for Codemasters to stop releasing new F1 games annually, stating that they should either add new liveries and licences to existing games as DLC, or not release a game at all.
F1 2015 is going to be released Q1 2015. It is going to be "true" next gen game codies say. Over 2 years they have worked on that game. If it fails ..
The author of the article seems mad for whatever reasons that don't make any sense, the F1 racing series is a very popular which has had great success is sales from 2010 to now.
Can't wait to play F1 2015 in march/april if not mistaken (game is suppose to come out a month or so early before the F1 season starts).
Got 2010, 2012 , 2013 , skipping 2014 just nothing new in there, 2015 is the true next gen
Hardcore Gamer: Gamersgate has an incredible deal for racing fans.
Friday is finally here meaning work is out, and Steam sales are on.