GameCity, Europe’s biggest videogame culture festival powered by Nottingham Trent University has announced the shortlist for the second GameCity Prize, an award that aims to celebrate videogames as a cultural artform. From journeys of self-discovery through ancient landscapes to the fun-filled adventures of Super Mario; the pleasures and horrors of love to a digitally-enabled playground game set to the music of Johann Sebastian Bach, this year’s shortlist covers a diverse array of work.
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
Deadly Premonition is a pretty weird game, but all of these absolute oddities are even weirder.
Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.