GenGAME writes: "...with all-new worlds and environments to explore on top of all that terrific content and inventive GamePad usage, I’d go so far as to say that Rayman might actually be the better choice for Wii U Game of the Year over New Super Mario Bros. U."
Ubisoft barely have a leg to stand on lately, so do they need to crack open the vaults and return platforming royalty to glory for some goodwill?
We need Rayman 4, they could make a great platformer game if they wanted. With the open hub levels and the like.
Better than relying on Rabbids and Assassins Creed all the time
Yes..but I am sure it won't be the Rayman game fans want. Not from the company that is Ubisoft today.
Ancel is retired from games. His hoodlum/rabbid team are doing their own thing. It would not be the same if Ubisoft did.
Experience points, skill trees to fill up, level gating, endless menial tasks and side quests, constantly scrounging for resources. Always having to upgrade your gear. A.KA. "The Ubisoft effect".
No thanks, don't ruin Rayman's legacy.
A decade on from Rayman Legends' release, it remains a near perfect platformer, so what happened to Rayman? Will we ever see another sequel?
Rayman Legends made its debut 10 years ago today, and has been launched on nearly every gaming platform since.
Too bad Ubisoft only cares about live service games now. Maybe one day they'll make a new Rayman game.
Great games.. would be cool to get qn Origins remaster at least..I know that many of the levels are in Legends, but still
The Wii u should have been able to use at least four Wii u pad at the same time
I liked origins so if i were gtn a wii u, this would be one of the games.. It may not be liked by many but i like getting trophies in my games.. Why doesnt this have accomplishments in it? Maybe theyll add it on later idk.. It gives games more replay value to me..
I'm not too keen on the touch controls because I enjoyed Origin's best alone. The co-op didn't feel that much of an asset to the experience and I can't see whilst on my own how having to switch between screens to push / pull obstacles is going to positively influence the platforming side of the gameplay.
I enjoyed origins, especially because it was quite challenging, really. From what I've seen of Legends that seems to have been lost somewhat.
There wasn't anything fresh or especially exiting about Origins, it was a decent but bland game with a distasteful save-state-esque progression structure.
I certainly wouldn't buy the sequel ahead of NSMBU but I might pick it up a short time afterwards if I feel like playing another side scroller.