OXCGN:
"The Need For Speed franchise has undergone a variety of transformations over its lifetime, but the latest outing in EA’s car ‘racer’ series looks to be a total rebirth.
We were invited by EA Australia to discuss the new vision for the franchise Criterion brings with Leanne Loombe, its Producer, and discovered just how much your friends will be a part of your racing experience and how the rules have been thrown out the window."
After nearly three decades of NFS games, here's a list of the best Need For Speed titles that have ever been released in the past years, ranked by The Nerd Stash.
Need for Speed: Most Wanted debuted in 2005, with the Xbox 360 version being the first then next-generation title in the franchise.
This game was awesome! I remember reloading my save if I didn’t get the pink slip from my blacklist rival
Paul writes - "EA know a good thing when they see it, and for multiple years November was Need for Speed month. In a break from the usual routine, I'm going to be looking back at two games here, released in 2005 and 2010 respectively. The earlier game is Need for Speed: Most Wanted, which has the distinction of being one of the very best in the franchise. The second game comes from 2010, and is Need for Speed Hot Pursuit; which I'll talk about just as the Remastered version of the game has hit the stores."
I completely adore this game! In fact its probably my favorite racing game. I recently dusted off my xbox 360 to play Most Wanted 2005. Still a great game, though I do not remember there being such horrible performance. Like massive frame-pacing issues. screen tearing, latency. If any game ever truly needed to be remastered, it this one for sure!
Really interested in this.
Looking like it will be a great action racer.
I wonder if the focus on muliplayer will make the single player experience less enjoyable? Mind you most of these racing games are best against others.
Interested to see how the game plays having all cars unlocked at the beginning.
It's one less thing, probably the main thing to work towards.
But as they said, the future of games is throwing out the rule book, and I can appreciate dev teams wanting to do something different instead of relying on traditional genre conventions.
Probably the only racing game I purchase this year