Throughout Electronic Theatre’s time with Impire there was one constant about near-everything that was presented: Dungeon Keeper. So much so in fact, that the developers at Cyanide Montreal were not too coy to mention that fact that Dungeon Keeper was not only the influence for Impire, but the basis for every new idea the videogame brings to the playfield. Impire is, for all intents and purposes, Dungeon Keeper for an era of videogaming which doesn’t have a Dungeon Keeper title to call its own.
Essentially a reboot of Dungeon Keeper 2, and it isn't too shabby.
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Scott Emslie of Screen-Shaped Eyes reviews dungeon management sim Impire; goblin down too many genre morsels, it's impirically not worth your time. Impire state building. Puns.