30°

Avalanche admits that the lack of a multiplayer mode in Just Cause 2 was due to budget reasons

DSOGaming writes: "Avalanche Studios, the team behind Just Cause series and Renegade Ops, revealed that Just Cause 2 would have a multiplayer mode, provided the company had more budget and extra time on its hands."

Read Full Story >>
dsogaming.com
Carl_Shocker4276d ago (Edited 4276d ago )

They shouldnt focus on multiplayer untill they can breathe some life into the map and the surroundings. Watch it be quickly done, rushed and broken while the map still suffers with lifeless surroundings.

I dont mind online in GTA because they managed to create a lifeful environment

Hellsvacancy4276d ago

I think Avalanche employed the dude who made the multiplayer mod, they can leave the multiplayer side to him and they can concentrate on making the singleplayer campaign

MasterD9194276d ago

They need to fix the civilian system and lack of vehicle issues...I found the world itself to be large, open and interesting but the lack of diversity in the people and even enemies really made it feel more sand-boxed-in then ever...

JC3 should really amp it up and honestly, multiplayer just isn't even necessary...Concentrate on the single-player.

70°

The Worst Guns in Video Games

These are the worst guns in video games. Unlike weapons that are useful and practical, these only take up space in your inventory.

Read Full Story >>
gamefreaks365.com
270°

Worst Games to 100% Complete

Being a completionist can be fun, but some games are more like chores than fun. Here are the worst games to 100% complete.

Read Full Story >>
gamefreaks365.com
Knushwood Butt526d ago

The Yakuza Games

Haha, yeah, currently over 100 hours into Yakuza 0. Considering going for 100% and well on the way but may not get there. Cat Fights are a real chore.

blackblades526d ago

I use to be a trophy hunter, was getting around 20 to 30 platinums a year. Had a saying of Play-Beat-Platinum, play and enjoy the game like there wasn't no trophies, beat it and at least get 50% then look at them and see if I'll platinum and platinum it. I think death star was a pain, the servers was ending so i had to rush and play that for awhile none stop. NGs2 was hard because of that online trophy but easy if you had the partner that can do it for you while you grab the enemy attention. Grinding idk, death was grinding last one I had to grind for platinum literally 1 trophy needed was dungeon travler or something vita gave up on it. After that I stop trophy hunting get like a 1 platinum a year or 0.

Knushwood Butt526d ago

Yeah, if I enjoy a game I usually go for the platinum unless there are some unreasonable trophies in there.

For Yakuza 0 I've invested too much time in it to give up just yet and most of the content is good fun, apart from Cat Fighting which is broken and dull after a couple of fights.

DarXyde526d ago

Ninja Gaiden Sigma 2 was literally the last platinum I got on PS3. After that, I went into PS4 kinda deflated and getting them where it felt appropriate.

I genuinely HATED that platinum, but it was a personal challenge I took upon myself. It was a lot of "get 1,000 kills with [insert weapon]" and it got to be a bit tedious. Master Ninja really pissed me off, but the WORST which you alluded to was that bloody Gold trophy for missions that you needed to do online because the AI was useless and got wrecked in moments. I jumped on the game a bit late so I struggled with finding a partner for at least 1.5 months. After that, I burned out hard with trophy hunting. I still came back for games I really enjoyed (Bloodborne, Dark Souls III, Nier: Automata, and a few others that escape me) and low hanging fruit that was just a bit time consuming and I didn't want to buy new games at the time (Final Fantasy XV). Total, it becomes clear where I taper off since I've only plat'ed 33 games since there inception of trophies which really isn't much.

Screw Ninja Gaiden Sigma 2 lol. That game was pure nightmare fuel.

blackblades526d ago

I say never force getting a platinum, its not worth the trouble definitely if it costing you to waste time on chore like grind. Those brainless design trophies.

hotnickles526d ago

Dead rising was the worst one I’ve ever tried. I haven’t tried it with the modern console “rest mode” but the 360 didn’t have that.

Duke19526d ago (Edited 526d ago )

Was GTa4 the on where you had to collect a shit ton of pigeons around the map and there was no help in finding them?

roadkillers526d ago

Yep. I’d say GTASA was more difficult since there were so many collectibles

Profchaos525d ago

The saving grace was that there was only on average 50 collectables with the two exceptions being graffiti and oysters from memory horseshoes and photos were capped at 50 each.

But for me it was all the other grind that was way more painful in SA like the car export lists which even with guides took way longer than collecting stuff

iivGHOST525d ago

There was a guide book that came out with the game that had all the pigeons in it. I actually still have it

Chocoburger526d ago

One of the more recent games I got a Platinum in was Killzone: Mercenary for Vita. What a crap game, that requires so much terrible grinding.

Awful game, awful experience.

outsider1624525d ago

Oh man..wish i could get a vita. I've been trying to get a preowned too(in my country) but no luck.

CantThinkOfAUsername526d ago

I can vouch for Just Cause 2. It was the reason I quit achievement hunting. 86 hours in, the game bugged on me during one of the last side quests (it failed no matter what I did) and my save file got corrupted. Wiped it off my drive and never looked back.

SonyStyled525d ago

I downloaded the ‘complete edition’ or whatever it was called for $2 about 7yrs ago in hopes of trophy hunting it for a platinum. It always sounded fun and I would like to commit time to it but not enough for a platinum trophy

Show all comments (37)
60°

5 Scary Moments from Non-Horror Games

A look back at some of the most iconic moments of horror from non-horror video games.

Read Full Story >>
retroware.com