Ultima franchise producer Jeff Skalski talks about BioWare Mythic's work on the upcoming Ultima Forever: Quest for the Avatar. The team is cognisant that not everyone can be catered for.
In that regard Skalski hopes fans can at least "enjoy the nostalgic elements" that give "clear nods to the past" of the series. They enshrine "the eight virtues as a core pillar" to gameplay.
EG:So farewell then, Ultima. The title of developer Mythic and publisher EA's new entry in the series, an iOS-exclusive, free-to-play MMORPG-lite, is Ultima Forever. These words you can visualise chiselled on a gravestone. Make no mistake; this game has the surface of a vibrant fantasy, but it is a grasping and shallow product.
Ultima Forever proves to be a bit of a mixed bag, despite its influence of Ultima IV.
Forbes - Electronic Arts’ free-to-play mobile MMORPG Ultima Forever: Quest for the Avatar has arrived on iOS. On the surface, Ultima Forever appears to be a shining example of the mobile game coming into its own as a legitimate gaming experience, a wonderful hack-and-slash romp through fantasy fields and dungeons with content tailored from five-minute to five-hour sessions.