GodisaGeek: "Some games are created ahead of their time, unfairly restricted by the technology, attitudes and conventions of their generation so that they struggle to achieve their potential and, by extension, their deserved success. They fall short of greatness not because of a drought of ideas or a lack of willingness in their creators to turn ideas into action, but because they are hamstrung by tech that simply isn’t ready for them yet. 1999′s pioneering action horror Fear Effect, and its prequel Retro Helix (released two years later), are examples of such titles."
Zach writes: 'A few months ago, we took a look at three cancelled games that looked good enough to buy then and there. Werewolf: The Apocalypse – Heart of Gaia, Tiberium and Cryptid Hunter: The Legend of Kipling McKay all seemed to be primed for greatness, but were unfortunately cut short for a whole myriad of reasons.'.
Only heard of Fear Effect from that list shame the latest game from that series was utter garbage.
An audience with the Producer of Fear Effect Reinvented and Panzer Dragoon remake.
Later this year, Hana and chums will return to their own neon-soaked hell when Fear Effect Reinvented, a remake of Focus Entertainment's original PS1 adventure, courtesy of developer Sushee Games.