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Indie Games Uprising III: Sententia [Thunderbolt]

With Sententia, MichaelArts leads its audience into a playful land that’s meant as an interactive picture book, where the child in our hearts can take flight. This is aesthetically shown in the contrast between the title cards carrying philosophical quotes (the pessimistic adult), shown between scenes like in a silent movie, and the in-game colours and exploration (the imaginative child)...

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thunderboltgames.com
40°

Indie Theory Review - Sententia

Sententia is a hard game to describe. You play as a child, who creates bridges with his mind, shoots words, grows as you play the game, and can be reborn with the press of a button. Errrr... yeah.

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indietheory.com
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Sententia Review | The XBLIG

Tim Hurley: "Sententia is one of those times I’m tempted. I truly did enjoy the ‘idea’ of the game, which charts the life of a ‘special creature’ from child to adult, armed with the foreknowledge that he can create his own path through the world. In dialogue and occasional quotes, it touches on issues we’ve all pondered at some point, specifically in never forgetting your youth or imagination, and fighting for what you believe in. It has its moments. It also has some glaring issues that cannot be swept under the review rug."

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thexblig.com
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2.0

Sententia Review | The Indie Mine

The Indie Mine reviews the puzzle/platformer Sententia by indie studio Michael Arts. This title was the 2nd released as part of this year's Indie Games Summer Uprising event on the Xbox 360.

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theindiemine.com