570°

EA won't 'gimp' 360 Dead Space despite tough PS3 dev

The executive producer of EA's new sci-fi horror game Dead Space has told VideoGamer.com that the development team won't "gimp" the 360 version because the "PS3 can't do it".

Speaking at an event in London today, where VideoGamer.com got some hands-on time with what's looking like one of 2008's most interesting new IPs, Glen Schofield said that currently the development team is leading on the 360, but will switch to the PS3 in a "month or two".

He stressed that both the PS3 and the Xbox 360 versions of the game will "be the same" when it's eventually released, planned for late 2008.

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videogamer.com
Relcom5927d ago

If they can't figure this out here is what to do. Call Insomnia and ask for help. They make AAA game in 1 year that look and play great!

Problem solved

Lifendz5927d ago

COD4 did it, Naughty Dog did it, and Insomniac is taking it to places we've never seen. EA, this is not going to fly. Yes 360 has the larger installed base but does that mean you put the PS3 version of games on the backburner? Not cool. I'd rather there wasn't even a PS3 version if we're going to get inferior ports or have to listen to Devs b!tch about how hard it is to develop on the system.

aftrdark215927d ago

I think you should copy/paste that reply in every thread where EA complains about developing for the PS3.

Bubbles!

Cwalat5927d ago

MAKE THE GAME ON PS3 FIRST, THEN PORT IT TO 360,
that way, BOTH will be identical,

EA, is one of the biggest devs out there, how the fuukk can u guys come out lookin like pile of noobs ?

gamesR4fun5927d ago

that their better with the 360 and not that the 360 is better than the ps3....
"What happened was the 360 came out a year ahead, so we started developing early on it. Then all of a sudden it was the lead SKU. So it won for two years. For two years it was the one we were just working on. And so our knowledge base is around that. Now you see the tide is starting to turn especially in Europe. So it's really just engineering catching up with it."

Kinda sad tho when so many other devs are able to tap it so well already... So either they have a bunch of retards working for them or they just havnt put enough resources into tapping the new tech in the ps3.....
Kinda sad when you think about 50% of their sales are coming from Sony. Over 300 mil sold on the ps2 alone.... You'd think it be in their own interest to put some money in the ps3....

ruibing5927d ago (Edited 5927d ago )

As of right now, I've completely stopped purchasing EA games. The last one I bought last year was Rock Band. I really don't like the idea of supporting developers that one moment pats a console on the back at the same time trying to trip it.

For sports, I turn to 2K and Sony. For FPS, I turn to Insomniac, Infinity Ward, and Epic. Basically for whatever genre EA tries to venture in, there is always a better alternative.

5927d ago
prowiew5927d ago

Keep in mind that for third party to make great games they need to have support from sony. I think thats been the biggest problem. Every sony game looks amazing, but third party games has been struggling. Sony need to step it up in their support and tools. Obiously insomniac, naughty dog, etc. has 100% support from sony.

Salvadore5927d ago (Edited 5927d ago )

Geez, aren't these guys responsible for great titles like Army of Two and Burnout?

Sarick5927d ago

the media eats this stuff up and spits it back out to joe public.

Reviews and such prove that they've not taken the PS3 userbase seriously. This in turn makes people not buy their games on the PS3.

EA needs to wake up and do a few great games that aren't just equal quality but better by using as much as the PS3 power they can tweek out of it.

They've been making the 360 verions superior because the PS3 versions where ports.

Stop for a moment if you make the games without thinking "if we add this much detail will it make us redo the engine so the other console can adapt to it." Your only setting yourself up for failure if you limit the potential for the sake of equality if your using the lowest common denominator technology specification as a guideline.

EA your like a painter painting a floor. Instead of painting from the inside to the outside your painting from the outside to the inside trapping yourselves in the middle of wet paint.

This is why your ports are so inferior on the PS3. The media knows this, Customers know this and you know this. That's why the 360 versions sale better and will continue to sale better untill you give people a reason to buy PS3 versions because they utilise the PS3'S potential.

1.0 So the answer to your question "So why is everyone complaining"

Because EA talks the talk but people doubt they'll walk the walk, talk is cheap.

ravinash5927d ago

I really, really, really, really hope that they pull it off as I would prefer to have it for the PS3.
This looks like such a great game.

I don't know why people are getting upset about something that has not been completed yet....I'll be up set if it comes out and its below standard. But if they are only changing over the PS3 now as the lead to develop for, then its going to be another year before this comes out.
By that time if EA has any standing in the computer game business then they would have sorted out their PS3 woes......I hope.

Bubble Buddy5927d ago

It's true, Insomniac has few guys there and produce much much better games than EA. Screw live for EA all about 2k now for nba.

fusionboxer5927d ago

Whether or not you support the ps3 or 360, the fact that EA cannot make great games has been known for quite some time.

They have a ton of workers, many bases all over the US and world, but can't seem to somehow put resources or time into learning how to program for a specific console when it's not just a hobby, but their job.

I mean great that they're going to try to push the game to it's full potential on the 360, but it's obvious to almost every developer out there at this point that the ps3 can be pushed farther then any console out right now just based on specs alone. It really just shows who has talent and who doesn't within the industry and if this particular developer can't create a solid playstation title then they've already lost one customer and possibly the respect of their colleagues at GDC this year.

hades075926d ago (Edited 5926d ago )

EA needs two seperate development teams for the 360 and PS3. Have all the same artwork and textures and designs and everything for both games but specific people for each system. I say this because both systems are so different from what I remember. The 360 has a unified archtecture with shared ram for all of the system processes whereas the PS3's architecture is more seperated with dedicated ram for the system video card, etc. Obviously both systems have their strentghs and weaknesses. The 360 a more streamlined GPU-CPU so it can produce better particle effects and sometimes textures, whereas the PS3 has a more powerful CPU which helps it have better physic effects. So why dont they add more particle effects and whatever else to the 360 version, and more Physics effect and whatnot for the PS3 version. I know this will create even more comparison-fanboy non sense for people to post on N4G, but in the end it will be better for the owners of each system to take advantage of each of their strengths instead of leaving their strengths out and just going with the lowest common denominator.

+ Show (11) more repliesLast reply 5926d ago
Anego Montoya FTMFW5927d ago (Edited 5927d ago )

gimped.

like GT5, RFOM2, KILLZONE 2.

that kinda gimped?

PS.

I approved this cause, this is SO FUNNY it`s newsworthy.

LOL.

aftrdark215927d ago

I laughed when I read the title

5927d ago
aftrdark215927d ago

The "phantom" disagree is showing up again...

Anego Montoya FTMFW5927d ago

the ghost of N4G loves to disagree w/ me.

sak5005927d ago

@ 2
How are these games you listed above? Did u finish them all or just started playing?

mesh15927d ago (Edited 5927d ago )

hahahahahahahahah thank good i can read some real news from E.A who are more qualified than the fanboys on this thread i rather hear the truth from them than the lies from you the are telling the truth.

LJWooly5927d ago (Edited 5927d ago )

wrong place, sorry :)

+ Show (4) more repliesLast reply 5927d ago
5927d ago Replies(7)
Skerj5927d ago

Yes, everyone knows porting 360 code to PS3 works wonders. ..

Anego Montoya FTMFW5927d ago (Edited 5927d ago )

is beyond me.

@skerj

agreed.

the LEARNING CURVE period is OVER.

2008 FTW.

Skerj5927d ago

I don't know, but I hope they're right in the article when they talk about moving the code over and optimizing. Shoddy ass ports will not be tolerated in 08, especially around the time Resistance 2 is launching.

mighty_douche5927d ago

Skerj, thats news to me.... lol...

anyway, i thiought this game was Capcom? maybe im confusing it for something else.

DTClown5927d ago (Edited 5926d ago )

are the devs who don't learn the newer, more powerful hardware. Otherwards, EA is gimped! EA, all you have to do is look at your own Criterian (Burnout Paradise) to see how multi-platform games should be developed. (PS3 lead platform)

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200°

EA Japan Exec Criticises Japanese Ratings Board

An executive of Electronic Arts Japan has criticised the Japanese video game ratings board for allowing upcoming action game Stellar Blade to be released uncensored while EA's own Dead Space was banned in the country.

CrimsonWing696d ago

He’s got a point. If a game is M-Rated, which is the equivalent of an R rating, I don’t get why you need to censor anything. The rating is the indicator of the content and the age appropriate. If it’s appropriate for adults… why treat them like children? 🤷‍♂️

Eonjay6d ago (Edited 6d ago )

This is about gore... not about anything sexual. And specifically I think it is about the realistic depiction of gore. Unfortunately I don't know the nuance of the CERO board or how it is relevant their specific culture (as a prohibition on gore may transcend age) so I hesitate to make a statement. Can anyone else provide insight to what kind of gore is considered unacceptable?

CrimsonWing696d ago (Edited 6d ago )

Yea, I know this is about gore, but thanks for pointing that out.

My point still stands, if a game is essentially rated for a mature audience then why censor for them as if they’re too young to view it? Makes no sense.

To answer your question: Decapitation, dismemberment, like… anything gore. They have been censoring that since CERO was established. Look up RE4 chainsaw decapitation or any MK games that made it there.

Cacabunga6d ago

EA Japan? Wtf never heard of that

ZwVw6d ago

Yet, the Oneechanbara series (y'know, the game with half-naked samurai females slicing up zombies to bloody pieces) get released in Japan uncensored.

The CERO ratings board is an equilibrium.

Smellsforfree5d ago

This confuses me since I've seen so many gory Japanese movies and anime. For example, Battle Royale.

+ Show (1) more replyLast reply 5d ago
gold_drake6d ago

definitely has a point.

but .. its japan. are we really surprised?

VersusDMC6d ago

I don't know if the EA executive is going off the one close up of an arm being cut off in the demo. Maybe it's uncensored because it's the arm of a cyborg or it doesn't happen that often (didn’t see EVE dismemberment when killed in the demo) .

In the states there's a certain amount of swear words allowed to a PG13 movie before it is deemed R. So maybe it's the same in Japan for gore?

Eonjay6d ago

Yes I think you may be on to something. The violence is gory but I wouldn't call it gruesome.

Retroman6d ago

Ea Japan please make Knack 3
in the future

Eonjay6d ago (Edited 6d ago )

Does EA Japan actually make games at all? Or are they just a regional publisher?

Retroman5d ago

I'm sorry Japan Studio made Knack

370°

One Year Later, What Was The Point Of The Dead Space Remake

The remake teased an expanded universe, but now a sequel has no chance of delivering on it.

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thegamer.com
isarai13d ago

Honestly i believe it was mainly as retaliation for the original devs breaking off and making colisto protocol. They've done this a few times, ignoring fan demands for the return of a belived ip until someone does it for them, then they retaliate by only then announcing an entry. Colisto protocol was announced and EA announced the remake shortly after, Session finally hit consoles and skate 4 was announced, shortly after Undisputed was shown off, talks started happening about a new fight night.

ZeekQuattro12d ago

I agree. Reminds me of when Inafune announced Mighty No.9 and the initial reaction of the game industry was that of celebration and suddenly Capcom said ohh shit we need to announce Mega Man 11. 😆 Still waiting for MM12 & the next X title.

isarai12d ago

Exactly, it's BS that pettiness has more power than demand for some reason.

Cacabunga12d ago

i liked the remake as much as the original.. it has so many improvements, the most noticeable to me was the seemless transition between levels which should be a must and a standard nowadays.
I cannot wait for the sequel's remake too.

Tacoboto12d ago (Edited 12d ago )

That's a very farfetched conspiracy.

Callisto Protocol was announced in February 2021 and Dead Space in July. They didn't just decide in March 2021 to "retaliate" by remaking from scratch Dead Space in under a two year timespan.

If anything, Callisto is the result of a has-been Creative Director whose only inspiration is his previous work, and EA took inspiration long before Callisto was known about from the insane success of the RE Remakes and endless calls at the time for the RE4 Remake.

0hMyGandhi12d ago

So, how do you like working at EA?

shadowhaxor12d ago (Edited 12d ago )

And yet,fans of Dead Space, myself included, have been asking EA to bring back Dead Space for a better part of a decade. To which EA refused, stating that it was done with the series. Specifically after Dead Space 3 failed to meet EA's sale goals (sound familiar?) But magically, after they caught wind of The Callisto Protocol, with Glen at the helm, Dead Space remake was greenlit.

For those not counting, The Callisto Protocol call was announced in 2019, while Dead Space remake was announced in 2021. Long before TCP was announced?

badboyz0912d ago

100% that's the way EA operates

Extermin8or3_11d ago

You know how long it will have taken to make this game, this is some rediciulous logic.

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Tacoboto13d ago

It was a solid game and we'll have to move on and accept it for what it is. Just because we're not getting a sequel (original or remake) doesn't mean there's no point anymore in what is a great, tense, well-paced single player experience. No one's taking Dead Space Remake away.

I just hope that the game isn't so technically stitched together on PC that driver updates render the game unplayable like what happened with me and my RTX 4070 last year, requiring a driver downgrade just months after the game came out. If you're a console player then you've got no worries.

TheProfessional12d ago (Edited 12d ago )

Yeah but it was a pointless remake since the original still looks pretty good. They should've done a sequel, something original or Dante's Inferno 2.

Way too many remakes now. Even resident evil 4 had already been remastered twice before the most recent one. No originality. Why not just hire the original team to make a new game instead?

Harkins172112d ago

For the hopes to get a new generation of people into the game. OG still looks good but it stopped selling long ago. So I get why they do remakes.

Knightofelemia13d ago

Most likely for EA to cash in on the remake craze that followed Capcom when they started remaking RE games. I am glad EA did it I enjoy the game. DS is one of my favorite franchises love the sci fi horror shit. What I don't like is EA not remaking DS2. So DS1 remake did not do well with the numbers so what. DS2 has a solid fanbase and is probably the best entry in the franchise depending on the fan. DS2 remake would have been a day one for me but I got a reminder on why I hate EA. Scrap the DS2 remake for a shitty Iron Man game.

chicken_in_the_corn12d ago

It's because the gaming community want remakes and remasters over new games.

mandf12d ago (Edited 12d ago )

Thank you for recognizing that. One group always complains over remasters or remakes.gamers want them and they sell. To the once’s that complain your console has no games to do again. If you did ,they would remake them.

Crows9012d ago

Or maybe we can tell most of these devs can't deliver good new IP for some reason.

isarai12d ago

When it's hard to find a modern game that isn't broken, incomplete and monetized to hell, remakes are a sure bet for having a complete experience as older games weren't plagued with those issues

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Fonsecap12d ago

I think that is for the best of the franchise o be left alone then to be turned into a game as a service or something like that, EA has the awful habit of trying to monetize everything.

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120°

Dead Space Isaac Clarke: Every Cameo in Other Games

Isaac Clarke of Dead Space fame has appeared in many games, both as a playable character and an Easter Egg. Have you played them all?